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author | fluxionary <25628292+fluxionary@users.noreply.github.com> | 2023-01-25 23:25:46 -0800 |
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committer | GitHub <noreply@github.com> | 2023-01-26 08:25:46 +0100 |
commit | 18155b3ebedd24fba5c3cbf109063f64f882d8a6 (patch) | |
tree | 5d5d67f8108aa963bb229ee3d282f0eb5a18ca1d /nodes | |
parent | 675e1e1943598893acf3d652caca18b0193746d9 (diff) | |
download | mesecons_debug-18155b3ebedd24fba5c3cbf109063f64f882d8a6.tar.gz mesecons_debug-18155b3ebedd24fba5c3cbf109063f64f882d8a6.zip |
some more updates (#9)
* add proper settings (untested)
* more constants -> settings
* normalize whitespace between code files
* refactor globalsteps in order to simplify logic
* minor refactoring
* rename file
* use mod_storage for persistent data; optimize context initialization
* refactoring (moving files around)
* rewrite penalty
* add settings; document; allow changing while game is running
* add command to update settings
* update init after splitting commands into files
* fix bugs; add debugging tools; too much for one commit...
* fix whitelist conversion
* add adjustable blinky plant to timer overrides
* add some more mesecons nodes with repeating timers
* resolve luacheck warnings
* tweak hud
* Update documentation; parameterize more things; refactor some logic for readability
* update lag even when mesecons isn't active
* update lag even when mesecons isn't active
* tweak default settings
* move hud so it doesn't interfere w/ areas
* tweak default settings
* put the HUD in a place which doesn't conflict w/ areas mod
* ensure that actions have a valid position to avoid a crash
* stylua
* make sure we don't update the wrong HUD
* spaces not tabs
Co-authored-by: AliasAlreadyTaken <aliasalreadytaken@noreply.example.org3>
Diffstat (limited to 'nodes')
-rw-r--r-- | nodes/mesecons_lagger.lua | 15 | ||||
-rw-r--r-- | nodes/penalty_controller.lua | 12 |
2 files changed, 12 insertions, 15 deletions
diff --git a/nodes/mesecons_lagger.lua b/nodes/mesecons_lagger.lua index e4d966e..7aa53aa 100644 --- a/nodes/mesecons_lagger.lua +++ b/nodes/mesecons_lagger.lua @@ -1,18 +1,16 @@ - local wait = mesecons_debug.wait mesecon.queue:add_function("create_lag", function(_pos, duration) wait(duration) end) - minetest.register_node("mesecons_debug:mesecons_lagger", { description = "machine for adding artificial mesecons lag", group = { not_in_creative_inventory = 1, unbreakable = 1, }, - tiles = {"default_mese_block.png^[colorize:#F00:128"}, + tiles = { "default_mese_block.png^[colorize:#F00:128" }, on_blast = function() end, drop = "", @@ -20,8 +18,7 @@ minetest.register_node("mesecons_debug:mesecons_lagger", { local meta = minetest.get_meta(pos) meta:set_float("lag", 0.0) meta:set_float("chance", 0.0) - meta:set_string("formspec", - ("field[lag;Lag (in us);%s]field[chance;Chance;%s]"):format(0.0, 0.0)) + meta:set_string("formspec", ("field[lag;Lag (in us);%s]field[chance;Chance;%s]"):format(0.0, 0.0)) local timer = minetest.get_node_timer(pos) timer:start(0) @@ -38,10 +35,10 @@ minetest.register_node("mesecons_debug:mesecons_lagger", { if fields.chance then meta:set_float("chance", fields.chance) end - meta:set_string("formspec", - ("field[lag;Lag (in us);%s]field[chance;Chance;%s]"):format( - meta:get_float("lag"), meta:get_float("chance"))) - + meta:set_string( + "formspec", + ("field[lag;Lag (in us);%s]field[chance;Chance;%s]"):format(meta:get_float("lag"), meta:get_float("chance")) + ) end, on_timer = function(pos, _elapsed) diff --git a/nodes/penalty_controller.lua b/nodes/penalty_controller.lua index 6e160c1..13f8e3e 100644 --- a/nodes/penalty_controller.lua +++ b/nodes/penalty_controller.lua @@ -16,7 +16,7 @@ minetest.register_node("mesecons_debug:penalty_controller", { "jeija_microcontroller_sides.png", "jeija_microcontroller_sides.png", "jeija_microcontroller_sides.png", - "jeija_microcontroller_sides.png" + "jeija_microcontroller_sides.png", }, inventory_image = "penalty_controller_top.png", @@ -33,7 +33,7 @@ minetest.register_node("mesecons_debug:penalty_controller", { { -8 / 16, -8 / 16, -8 / 16, 8 / 16, -7 / 16, 8 / 16 }, -- Bottom slab { -5 / 16, -7 / 16, -5 / 16, 5 / 16, -6 / 16, 5 / 16 }, -- Circuit board { -3 / 16, -6 / 16, -3 / 16, 3 / 16, -5 / 16, 3 / 16 }, -- IC - } + }, }, paramtype = "light", @@ -66,10 +66,10 @@ minetest.register_node("mesecons_debug:penalty_controller", { micros = ctx.micros, avg_micros = ctx.avg_micros_per_second, penalty = ctx.penalty, - whitelisted = ctx.whitelisted + whitelisted = ctx.whitelisted, }) end - end - } - } + end, + }, + }, }) |