aboutsummaryrefslogtreecommitdiff
path: root/README.md (follow)
Commit message (Collapse)AuthorAgeFilesLines
* `MIT` license for codeBuckarooBanzay2023-01-261-2/+2
|
* some more updates (#9)fluxionary2023-01-261-20/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * add proper settings (untested) * more constants -> settings * normalize whitespace between code files * refactor globalsteps in order to simplify logic * minor refactoring * rename file * use mod_storage for persistent data; optimize context initialization * refactoring (moving files around) * rewrite penalty * add settings; document; allow changing while game is running * add command to update settings * update init after splitting commands into files * fix bugs; add debugging tools; too much for one commit... * fix whitelist conversion * add adjustable blinky plant to timer overrides * add some more mesecons nodes with repeating timers * resolve luacheck warnings * tweak hud * Update documentation; parameterize more things; refactor some logic for readability * update lag even when mesecons isn't active * update lag even when mesecons isn't active * tweak default settings * move hud so it doesn't interfere w/ areas * tweak default settings * put the HUD in a place which doesn't conflict w/ areas mod * ensure that actions have a valid position to avoid a crash * stylua * make sure we don't update the wrong HUD * spaces not tabs Co-authored-by: AliasAlreadyTaken <aliasalreadytaken@noreply.example.org3>
* rework mesecons debug to be more flexible (#7)fluxionary2022-02-131-17/+79
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * add proper settings (untested) * more constants -> settings * normalize whitespace between code files * refactor globalsteps in order to simplify logic * minor refactoring * rename file * use mod_storage for persistent data; optimize context initialization * refactoring (moving files around) * rewrite penalty * add settings; document; allow changing while game is running * add command to update settings * update init after splitting commands into files * fix bugs; add debugging tools; too much for one commit... * fix whitelist conversion * add adjustable blinky plant to timer overrides * add some more mesecons nodes with repeating timers * resolve luacheck warnings * tweak hud * Update documentation; parameterize more things; refactor some logic for readability
* setting for "mesecons_debug.max_usage_micros"BuckarooBanzay2021-06-171-1/+1
|
* add "mesecons_debug:penalty_controller"BuckarooBanzay2021-05-141-0/+28
|
* add /mesecons_global_stats commandBuckarooBanzay2020-10-281-0/+1
|
* add whitelist_get chat commandAlexander Ried2020-07-131-0/+1
| | | | | this adds a new chat command that prints a list of all currently whitelisted mapblocks
* add missing file, updated privs in readmeBuckarooBanzay2020-05-041-0/+4
|
* modernize a bitBuckarooBanzay2020-05-041-41/+16
|
* more knobsThomas Rudin2019-09-101-2/+3
|
* Rename readme.md to README.mdPanquesito72019-09-021-0/+50