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* fixes issue #11MCLV2023-06-091-4/+6
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* some more updates (#9)fluxionary2023-01-265-35/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * add proper settings (untested) * more constants -> settings * normalize whitespace between code files * refactor globalsteps in order to simplify logic * minor refactoring * rename file * use mod_storage for persistent data; optimize context initialization * refactoring (moving files around) * rewrite penalty * add settings; document; allow changing while game is running * add command to update settings * update init after splitting commands into files * fix bugs; add debugging tools; too much for one commit... * fix whitelist conversion * add adjustable blinky plant to timer overrides * add some more mesecons nodes with repeating timers * resolve luacheck warnings * tweak hud * Update documentation; parameterize more things; refactor some logic for readability * update lag even when mesecons isn't active * update lag even when mesecons isn't active * tweak default settings * move hud so it doesn't interfere w/ areas * tweak default settings * put the HUD in a place which doesn't conflict w/ areas mod * ensure that actions have a valid position to avoid a crash * stylua * make sure we don't update the wrong HUD * spaces not tabs Co-authored-by: AliasAlreadyTaken <aliasalreadytaken@noreply.example.org3>
* rework mesecons debug to be more flexible (#7)fluxionary2022-02-135-0/+251
* add proper settings (untested) * more constants -> settings * normalize whitespace between code files * refactor globalsteps in order to simplify logic * minor refactoring * rename file * use mod_storage for persistent data; optimize context initialization * refactoring (moving files around) * rewrite penalty * add settings; document; allow changing while game is running * add command to update settings * update init after splitting commands into files * fix bugs; add debugging tools; too much for one commit... * fix whitelist conversion * add adjustable blinky plant to timer overrides * add some more mesecons nodes with repeating timers * resolve luacheck warnings * tweak hud * Update documentation; parameterize more things; refactor some logic for readability