Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Don't crash when LuaJIT is unavailableHEADmaster | Luke | 2024-06-29 | 1 | -2/+2 |
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* | some more updates (#9) | fluxionary | 2023-01-26 | 1 | -38/+41 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * add proper settings (untested) * more constants -> settings * normalize whitespace between code files * refactor globalsteps in order to simplify logic * minor refactoring * rename file * use mod_storage for persistent data; optimize context initialization * refactoring (moving files around) * rewrite penalty * add settings; document; allow changing while game is running * add command to update settings * update init after splitting commands into files * fix bugs; add debugging tools; too much for one commit... * fix whitelist conversion * add adjustable blinky plant to timer overrides * add some more mesecons nodes with repeating timers * resolve luacheck warnings * tweak hud * Update documentation; parameterize more things; refactor some logic for readability * update lag even when mesecons isn't active * update lag even when mesecons isn't active * tweak default settings * move hud so it doesn't interfere w/ areas * tweak default settings * put the HUD in a place which doesn't conflict w/ areas mod * ensure that actions have a valid position to avoid a crash * stylua * make sure we don't update the wrong HUD * spaces not tabs Co-authored-by: AliasAlreadyTaken <aliasalreadytaken@noreply.example.org3> | ||||
* | rework mesecons debug to be more flexible (#7) | fluxionary | 2022-02-13 | 1 | -66/+85 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * add proper settings (untested) * more constants -> settings * normalize whitespace between code files * refactor globalsteps in order to simplify logic * minor refactoring * rename file * use mod_storage for persistent data; optimize context initialization * refactoring (moving files around) * rewrite penalty * add settings; document; allow changing while game is running * add command to update settings * update init after splitting commands into files * fix bugs; add debugging tools; too much for one commit... * fix whitelist conversion * add adjustable blinky plant to timer overrides * add some more mesecons nodes with repeating timers * resolve luacheck warnings * tweak hud * Update documentation; parameterize more things; refactor some logic for readability | ||||
* | fix indents | BuckarooBanzay | 2020-10-28 | 1 | -7/+7 |
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* | fix whitelist typo | Buckaroo Banzai | 2020-05-11 | 1 | -1/+1 |
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* | working mapblock whitelist | BuckarooBanzay | 2020-05-04 | 1 | -7/+9 |
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* | per mapblock penalty and hud display | Thomas Rudin | 2019-10-12 | 1 | -0/+82 |