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path: root/clear_penalty.lua
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-- playername => time-of-last-cooldown
local cooldown = {}

minetest.register_chatcommand("mesecons_clear_penalty", {
  description = "clears the penalty in the current mapblock " ..
		"(cooldown: " .. mesecons_debug.penalty_clear_cooldown .. ")",
  func = function(name)
		local player = minetest.get_player_by_name(name)
		if not player then
			return
		end

		local last_cooldown_time = cooldown[name] or 0
		local remaining_time = mesecons_debug.penalty_clear_cooldown - (os.time() - last_cooldown_time)
		if remaining_time > 0 then
			-- cooldown still in progress
			return true, "cooldown still in progress, remaining time: " .. remaining_time .. " seconds"
		end

		-- set timer
		cooldown[name] = os.time()

		local ctx = mesecons_debug.get_context(player:get_pos())
		ctx.penalty = 0

		return true, "penalty reset"
  end
})