aboutsummaryrefslogtreecommitdiff
path: root/src/client/game.cpp
diff options
context:
space:
mode:
authorsfan5 <sfan5@live.de>2021-07-27 19:11:46 +0200
committerGitHub <noreply@github.com>2021-07-27 19:11:46 +0200
commit6e8aebf4327ed43ade17cbe8e6cf652edc099651 (patch)
tree4977c6c9f9b0ceb92098694b4f8b990dc4b50822 /src/client/game.cpp
parentcf136914cf421ee52f6806eda2fa97740d0ee552 (diff)
downloadhax-minetest-server-6e8aebf4327ed43ade17cbe8e6cf652edc099651.tar.gz
hax-minetest-server-6e8aebf4327ed43ade17cbe8e6cf652edc099651.zip
Add bold, italic and monospace font styling for HUD text elements (#11478)
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
Diffstat (limited to 'src/client/game.cpp')
-rw-r--r--src/client/game.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp
index 6fc57c8cc..73ad73e0e 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -2730,6 +2730,7 @@ void Game::handleClientEvent_HudAdd(ClientEvent *event, CameraOrientation *cam)
e->size = event->hudadd->size;
e->z_index = event->hudadd->z_index;
e->text2 = event->hudadd->text2;
+ e->style = event->hudadd->style;
m_hud_server_to_client[server_id] = player->addHud(e);
delete event->hudadd;
@@ -2795,6 +2796,8 @@ void Game::handleClientEvent_HudChange(ClientEvent *event, CameraOrientation *ca
CASE_SET(HUD_STAT_Z_INDEX, z_index, data);
CASE_SET(HUD_STAT_TEXT2, text2, sdata);
+
+ CASE_SET(HUD_STAT_STYLE, style, data);
}
#undef CASE_SET