aboutsummaryrefslogtreecommitdiff
path: root/src/client/game.cpp
diff options
context:
space:
mode:
authorVitaliy <numzer0@yandex.ru>2020-12-19 22:57:10 +0300
committerGitHub <noreply@github.com>2020-12-19 20:57:10 +0100
commitccbf8029ea6bfc5bb5d4af340bd4c2c0d58fe0ff (patch)
tree9bb8bf7b22d44a45e7a1efd400f465e21ca3d8c9 /src/client/game.cpp
parent664f5ce9605b580b9500547fff1e54eac553f295 (diff)
downloadhax-minetest-server-ccbf8029ea6bfc5bb5d4af340bd4c2c0d58fe0ff.tar.gz
hax-minetest-server-ccbf8029ea6bfc5bb5d4af340bd4c2c0d58fe0ff.zip
Cleanup shader generation code (#10663)
Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented.
Diffstat (limited to 'src/client/game.cpp')
-rw-r--r--src/client/game.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp
index 575fd46ff..fd4d09394 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -475,12 +475,8 @@ public:
g_settings->deregisterChangedCallback("enable_fog", settingsCallback, this);
}
- virtual void onSetConstants(video::IMaterialRendererServices *services,
- bool is_highlevel)
+ void onSetConstants(video::IMaterialRendererServices *services) override
{
- if (!is_highlevel)
- return;
-
// Background color
video::SColor bgcolor = m_sky->getBgColor();
video::SColorf bgcolorf(bgcolor);