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authorPerttu Ahola <celeron55@gmail.com>2011-04-03 19:50:54 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-04-03 19:50:54 +0300
commite0f7bd4d57bf0c9b497c4d0bb73f7bd4d5cc0643 (patch)
tree756f4451eac9a1446a4b1acd8f5cda3f625eabb3 /src/tile.h
parent01c2b003e1efb839ad246eb939af7fa8336b9ad5 (diff)
downloadhax-minetest-server-e0f7bd4d57bf0c9b497c4d0bb73f7bd4d5cc0643.tar.gz
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Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters.
Diffstat (limited to 'src/tile.h')
-rw-r--r--src/tile.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/tile.h b/src/tile.h
index d11899438..f06285960 100644
--- a/src/tile.h
+++ b/src/tile.h
@@ -271,6 +271,7 @@ struct TileSpec
// Use this so that leaves don't need a separate material
//material_type(MATERIAL_ALPHA_SIMPLE),
material_flags(
+ //0 // <- DEBUG, Use the one below
MATERIAL_FLAG_BACKFACE_CULLING
)
{