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-rw-r--r--src/client/game.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp
index e6308c3b6..e838b337a 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -1932,7 +1932,7 @@ void Game::processKeyInput()
}
} else if (wasKeyDown(KeyType::INC_VOLUME)) {
if (g_settings->getBool("enable_sound")) {
- float new_volume = rangelim(g_settings->getFloat("sound_volume") + 0.1f, 0.0f, 1.0f);
+ float new_volume = g_settings->getFloat("sound_volume", 0.0f, 0.9f) + 0.1f;
g_settings->setFloat("sound_volume", new_volume);
std::wstring msg = fwgettext("Volume changed to %d%%", myround(new_volume * 100));
m_game_ui->showStatusText(msg);
@@ -1941,7 +1941,7 @@ void Game::processKeyInput()
}
} else if (wasKeyDown(KeyType::DEC_VOLUME)) {
if (g_settings->getBool("enable_sound")) {
- float new_volume = rangelim(g_settings->getFloat("sound_volume") - 0.1f, 0.0f, 1.0f);
+ float new_volume = g_settings->getFloat("sound_volume", 0.1f, 1.0f) - 0.1f;
g_settings->setFloat("sound_volume", new_volume);
std::wstring msg = fwgettext("Volume changed to %d%%", myround(new_volume * 100));
m_game_ui->showStatusText(msg);
@@ -4082,10 +4082,10 @@ void FpsControl::reset()
*/
void FpsControl::limit(IrrlichtDevice *device, f32 *dtime)
{
- const u64 frametime_min = 1000000.0f / (
- device->isWindowFocused() && !g_menumgr.pausesGame()
+ const float fps_limit = (device->isWindowFocused() && !g_menumgr.pausesGame())
? g_settings->getFloat("fps_max")
- : g_settings->getFloat("fps_max_unfocused"));
+ : g_settings->getFloat("fps_max_unfocused");
+ const u64 frametime_min = 1000000.0f / std::max(fps_limit, 1.0f);
u64 time = porting::getTimeUs();
@@ -4134,9 +4134,9 @@ void Game::readSettings()
m_cache_enable_joysticks = g_settings->getBool("enable_joysticks");
m_cache_enable_particles = g_settings->getBool("enable_particles");
m_cache_enable_fog = g_settings->getBool("enable_fog");
- m_cache_mouse_sensitivity = g_settings->getFloat("mouse_sensitivity");
- m_cache_joystick_frustum_sensitivity = g_settings->getFloat("joystick_frustum_sensitivity");
- m_repeat_place_time = g_settings->getFloat("repeat_place_time");
+ m_cache_mouse_sensitivity = g_settings->getFloat("mouse_sensitivity", 0.001f, 10.0f);
+ m_cache_joystick_frustum_sensitivity = std::max(g_settings->getFloat("joystick_frustum_sensitivity"), 0.001f);
+ m_repeat_place_time = g_settings->getFloat("repeat_place_time", 0.25f, 2.0);
m_cache_enable_noclip = g_settings->getBool("noclip");
m_cache_enable_free_move = g_settings->getBool("free_move");