Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Made unknown nodes stop falling nodes properly and shorten lines | ShadowNinja | 2013-11-01 | 1 | -8/+14 |
* | Better snow fall, finite liquid transform, leveled nodes api | proller | 2013-07-28 | 1 | -1/+10 |
* | Weather support | proller | 2013-07-27 | 1 | -16/+18 |
* | Add an option to disable object <-> object collision for Lua entities | PilzAdam | 2013-07-20 | 1 | -0/+1 |
* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 | 1 | -14/+14 |
* | Only enqueue falling nodes if they really want to fall | PilzAdam | 2013-04-05 | 1 | -8/+9 |
* | Add a delay to nodeupdate() | PilzAdam | 2013-04-05 | 1 | -2/+4 |
* | Allow falling nodes to pass through solid "buildable_to" nodes. | Splizard | 2013-03-19 | 1 | -1/+7 |
* | Fix spread of items in falling code | PilzAdam | 2013-01-12 | 1 | -3/+3 |
* | Add the group attached_node | PilzAdam | 2012-12-01 | 1 | -0/+49 |
* | Fix a bug in falling code where entities get stuck | PilzAdam | 2012-11-03 | 1 | -0/+5 |
* | Remove a useless comment | PilzAdam | 2012-10-31 | 1 | -5/+0 |
* | Move falling to builtin | PilzAdam | 2012-10-31 | 1 | -0/+141 |