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* Add sounds for falling and attached nodes (#7719)DS2019-03-051-1/+9
* Builtin: Replace deprecated function calls (#7561)SmallJoker2018-07-171-6/+6
* core.spawn_falling_node: Keep metadata (#7476)SmallJoker2018-07-091-19/+13
* ObjectRef: Add add_velocity() (#3208)you2018-03-311-1/+1
* Falling.lua: Delete falling node entities on contact with 'ignore'paramat2018-02-131-1/+6
* Add callback to preserve node metadata as item metadataashtrayoz2017-12-141-1/+15
* Sounds: Add falling node soundsAuke Kok2017-11-141-1/+5
* Remove nodeupdate and nodeupdate_singleRui2017-08-301-16/+0
* Automatic item and node colorization (#5640)Dániel Juhász2017-06-201-3/+3
* Save metainfo for falling nodesVladislav Tsendrovskii2017-03-111-8/+25
* Add minetest.spawn_falling_node(pos) (#5339)zaoqi2017-03-041-0/+14
* Fixes for colorwallmounted and colorfacedir nodesDániel Juhász2017-02-181-1/+2
* builtin/.../falling.lua: Avoid crash when hitting unknown nodessfan52017-01-091-1/+1
* Builtin/../falling.lua: Avoid crash when object pos over limitparamat2016-12-211-1/+3
* Introduce builtin_shared and use it to fix #4778est312016-11-161-2/+4
* Rename nodeupdate and nodeupdate_single and make them part of the official APIest312016-11-141-15/+31
* Builtin/../falling: Fix bugs caused by 'ignore' nodesparamat2016-11-071-14/+19
* Builtin/../falling.lua: Code optimisationtenplus12016-10-141-15/+15
* Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'paramat2016-10-031-1/+5
* Add on_punchnode callbackWayward One2016-05-171-0/+5
* falling: walk 4 additional diagonally down directions.Auke Kok2016-04-201-2/+6
* Convert nodeupdate to non-recursiveAuke Kok2016-04-111-19/+67
* stop falling.lua errortenplus12016-03-291-1/+3
* Falling: Set acceleration on step againRui2016-03-251-2/+5
* Builtin/game/falling: Re-add comma removed by recent commitparamat2016-03-191-1/+1
* Set acceleration only once in falling nodeRui9142016-03-191-47/+36
* Minor tweaks __builtin:falling_nodeRui2015-09-011-13/+3
* Fix some undeclared global variablesCraig Davison2014-11-261-5/+5
* Use round if falling node is misplacedSmallJoker2014-09-281-4/+7
* Remove buildable_to nodes without dropping item when replaced by a falling nodeCasimir2014-08-221-11/+18
* Allow custom liquids to have dropssfan52014-06-081-19/+14
* Use "core" namespace internallyShadowNinja2014-05-081-40/+42
* Organize builtin into subdirectoriesShadowNinja2014-05-071-0/+217