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path: root/client/shaders/object_shader/opengl_fragment.glsl (follow)
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* Fix GLES shader support after #9247 (#10727)Vitaliy2020-12-221-1/+5
* Cleanup shader generation code (#10663)Vitaliy2020-12-191-2/+2
* Fix MSAA stripes (#9247)HybridDog2020-12-041-2/+2
* Shaders for Android (GLES 2) (#10506)Vitaliy2020-10-251-4/+7
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-171-54/+0
* Remove "generate normal maps" feature (#10313)hecks2020-09-141-31/+0
* shaders: Fix transparency on GC7000L (#10036)mntmn2020-08-251-0/+8
* Fix broken coloring of wielditems (#9969)Danila Shutov2020-06-091-1/+3
* Add tone mapping for entities (#9521)Danila Shutov2020-04-061-0/+37
* Basic model shading (#9374)Danila Shutov2020-02-161-0/+131