Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Unite nodes shaders. | RealBadAngel | 2014-06-15 | 1 | -98/+0 |
| | | | | | | | Pass drawtype and material type to shaders. Move shaders generation to startup only. Allow assign shaders per tile. Initial code to support water surface shader. | ||||
* | Normal maps generation on the fly. | RealBadAngel | 2014-03-21 | 1 | -21/+17 |
| | | | | | Parallax mapping with slope information. Overriding normal maps. | ||||
* | Optimize shaders code. Add settings at compile time. | RealBadAngel | 2013-12-09 | 1 | -9/+12 |
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* | Shaders rework. | RealBadAngel | 2013-12-03 | 1 | -0/+99 |