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path: root/src/clientiface.cpp (follow)
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* Clean up some auth packet handling related codesfan52022-04-281-12/+4
* Fix password changing getting stuck if wrong password is entered oncesfan52022-04-281-0/+9
* Remove a few unused functions reported by callcatcher (#11658)SmallJoker2021-10-121-25/+0
* Reserve vectors before pushing and other code quality changes (#11161)sfan52021-04-051-1/+0
* Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan52021-01-311-3/+0
* Revert #10495 and simplify.Lars2020-11-071-1/+8
* Slight simplification and optimization of RemoteClient.Lars2020-11-031-13/+7
* Avoid resending near blocks unnecessarily.Lars2020-10-271-42/+37
* Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the c...Lars2020-10-131-17/+1
* Add First Person Attachments (#10360)Jordan Snelling2020-10-041-2/+3
* Fix constant re-queueing of emerges that will always be unsuccessfulsfan52020-05-241-3/+3
* Drop content_sao.{cpp,h}Loic Blot2020-04-111-1/+1
* Move PlayerSAO to dedicated filesLoic Blot2020-04-111-1/+2
* ClientInterface: Use recursive mutex to prevent freeze in on_newplayer() (#8808)SmallJoker2019-08-171-14/+14
* Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter2018-11-281-2/+2
* Reduce block load glitchesLars Hofhansl2018-07-121-1/+1
* Zoom: Correctly verify client passed zoom at the server (#7526)lhofhansl2018-07-031-1/+4
* Use server's zoom fov for distant world loading.Lars Hofhansl2018-05-151-16/+5
* FOV: Raise lower limit to avoid zoom-loading of distant world (#7234)Paramat2018-04-151-5/+23
* Drop less performant Server::setBlockNotSent for ClientInterface::markBlockpo...Loic Blot2018-03-091-0/+9
* Turn off verbose info message introduced accidentally with ae9b1aaLars Hofhansl2017-11-291-1/+1
* Allow zoom to actually show more data.Lars Hofhansl2017-11-151-13/+14
* Reduce server FOV with forward speedLars Hofhansl2017-10-251-1/+9
* Set range of blocks to retrieve per roundtrip to 2.Lars Hofhansl2017-10-191-1/+1
* Cache server config settings. (#6530)lhofhansl2017-10-151-51/+47
* Retrieve a small cone of blocks in the direction of the players velocity.Lars Hofhansl2017-10-131-8/+31
* Fix some forgotten u16 -> session_t in ad7daf7b52348e1b71aa803be10de5b2134cba11Loic Blot2017-09-271-5/+5
* Add session_t typedef + remove unused functions (#6470)Loïc Blot2017-09-271-12/+13
* Network: Fix logging into older worlds with base64 hashesSmallJoker2017-09-121-2/+4
* Network: Remove large parts of deprecated legacy code (#6404)SmallJoker2017-09-121-6/+3
* Remove DSTACK support (#6346)Loïc Blot2017-08-301-3/+0
* Network cleanup (#6302)Loïc Blot2017-08-241-1/+1
* Modernize code: very last fixes (#6290)Loïc Blot2017-08-201-33/+22
* ClientInterface: add a function to verify (correctly) if user limit was reach...Loïc Blot2017-08-161-4/+13
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-161-3/+2
* Player::getSpeed/setSpeed use const refsLoic Blot2017-08-141-1/+1
* Chat protocol rewrite (#5117)Loïc Blot2017-07-161-0/+26
* Cpp11 initializers 2 (#5999)Loïc Blot2017-06-171-6/+5
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-041-16/+14
* Time: Change old `u32` timestamps to 64-bit (#5818)SmallJoker2017-05-261-2/+2
* Various code cleanup & little performance improvement on HTTP download (#5772)Loïc Blot2017-05-201-1/+1
* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-061-1/+1
* Clean up getTime helpersShadowNinja2017-04-281-1/+1
* ClientIface::sendToAll: honor packet configuration (#5590)Loïc Blot2017-04-141-5/+7
* Map generation limit: Rewriteparamat2017-03-201-2/+2
* Use true distance for block priority.Lars Hofhansl2017-03-151-3/+3
* Allow server side occlusion culling.Lars Hofhansl2017-03-111-0/+8
* Lighting: Update lighting at block loadingDániel Juhász2017-02-131-6/+0
* Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072)red-0012017-01-201-1/+0
* Move ServerEnvironment to dedicated cpp/header filesLoic Blot2017-01-081-1/+1