aboutsummaryrefslogtreecommitdiff
path: root/src/clientmap.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Avoid doing a full material compare if not even first texture does matchsapier2014-06-231-30/+37
* Add support for interlaced polarized 3d screenssapier2014-05-181-4/+4
* Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen2014-04-121-1/+1
* Add third person viewBlockMen2014-04-121-1/+5
* Fix rendering glitches when far from the center of the mapNovatux2014-03-041-0/+4
* Cleanup jthread and fix win32 buildsapier2013-12-011-3/+0
* Fix and improve view range tunerPerttu Ahola2013-08-031-0/+6
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-27/+28
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Don't see through nodes without noclip privilegesShadowNinja2013-02-101-1/+1
* Fix automagic render distance tunerPerttu Ahola2012-12-061-7/+5
* Added video settings filter options via config file - second try :-)Vanessa Ezekowitz2012-11-091-0/+9
* Reorganize ClientMap rendering code for a bit more performancePerttu Ahola2012-09-041-96/+235
* Define M_PI on MSVCPerttu Ahola2012-07-211-0/+1
* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-1/+1
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* No occlusion culling when free_move is on and camera is inside groundPerttu Ahola2012-03-281-0/+11
* Try to make background/fog/sky color selection work betterPerttu Ahola2012-03-271-2/+2
* Fix getVisibleBrightness() to return sunlight visibility correctly even if no...Perttu Ahola2012-03-181-0/+1
* Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola2012-03-181-1/+180
* Move ClientMap to clientmap.{h,cpp}Perttu Ahola2012-03-161-0/+548