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* Cleanup in content_mapblock (#5746)numberZero2017-05-201-6/+5
* Optimize updateFastFaceRow processing by removing some TileSpec copy (#5678)Loïc Blot2017-04-291-1/+1
* Soft node overlay (#5186)Dániel Juhász2017-04-211-2/+2
* Content_mapblock.cpp: Refactornumber Zero2017-03-201-3/+121
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,...Kahrl2012-03-151-6/+3
* GameDef compilesPerttu Ahola2011-11-291-2/+2
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-291-1/+2
* Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...Perttu Ahola2011-06-171-0/+31