aboutsummaryrefslogtreecommitdiff
path: root/src/content_sao.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-011-1/+0
* Reset the old HP method on PlayerSAO::setHPLoic Blot2015-03-191-0/+4
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-3/+3
* Remove Queue class which uses std::list and use native std::queueLoic Blot2015-03-051-18/+18
* Send Position packet on event, don't check it at each AsyncRunStep.Loic Blot2015-03-041-11/+6
* Send Inventory packet on event, don't check it at each AsyncRunStep.Loic Blot2015-03-041-6/+0
* Remove unused m_wielded_item_not_sentLoic Blot2015-03-031-11/+2
* Send Breath packet on event, don't check it at each AsyncRunStepLoic Blot2015-03-031-1/+0
* Send Player HP when setHP (or a setHP caller) is called instead of looping an...Loic Blot2015-03-031-15/+5
* SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje...Loic Blot2015-02-171-246/+1
* Fix all warnings and remove -Wno-unused-but-set cflagkwolekr2015-01-181-20/+16
* Replace setting unlimited_player_transfer_distance with player_transfer_distanceSmallJoker2014-11-081-5/+0
* Split settings into seperate source and header filesShadowNinja2014-09-211-2/+3
* Only keep players loaded while they're connectedShadowNinja2014-06-231-0/+2
* Pass arguments by referenceSelat2014-03-121-2/+2
* Add sneak and sneak_glitch to set_physics_override()PilzAdam2013-12-031-2/+8
* Add offset to automatic_face_movement_dirPilzAdam2013-09-101-2/+3
* Send player damage to all clients and apply [brightenPilzAdam2013-08-171-17/+13
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-9/+13
* Add support for entities to automatic face movement directionsapier2013-08-131-0/+5
* Fix various memory access problems detected by valgrindKahrl2013-08-071-0/+3
* Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola2013-08-041-1/+4
* Fix anticheatPerttu Ahola2013-08-031-62/+67
* Add support for setting stepheight for entitiessapier2013-07-301-2/+2
* Add an option to disable object <-> object collision for Lua entitiesPilzAdam2013-07-201-1/+21
* Add set_breath and get_breath to lua API.RealBadAngel2013-07-201-0/+11
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-15/+9
* Allow nil as puncher e.g. to do damage by tntsapier2013-05-201-2/+13
* Move player collisionbox to player classsapier2013-04-251-2/+7
* fix objects colliding with its own collision boxessapier2013-04-091-1/+1
* Allow modifying movement speed, jump height and gravity per-player via the Lu...MirceaKitsune2013-04-051-2/+15
* New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam2013-03-291-4/+2
* Closed add object <-> object collision handlingsapier2013-03-281-4/+34
* lua methods set_look_pitch and set_look_yawRealBadAngel2013-03-171-0/+14
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-1/+1
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Initialize all member variables of LuaEntitySAOPerttu Ahola2012-12-231-0/+3
* Full protocol 13 compatibility on server sidePerttu Ahola2012-11-291-32/+64
* Fix LuaEntitySAO::getClientInitializationData() and bump the related versionPerttu Ahola2012-11-261-3/+3
* A bunch of fixesMirceaKitsune2012-11-251-40/+40
* Allow Vanessa's texture filtering / mipmap patch to work on models, as well a...MirceaKitsune2012-11-251-8/+7
* Update attachments at the ending of the addToScene function for parents. And ...MirceaKitsune2012-11-251-35/+67
* Send animations, bone overrides and attachments in entity initialization. Cli...MirceaKitsune2012-11-251-8/+27
* Enable client-side attachments, add detachment codeMirceaKitsune2012-11-251-25/+83
* Fix some remaining issues with attachments, now they work. Tested with object...MirceaKitsune2012-11-251-33/+44
* Complete the attachment framework.MirceaKitsune2012-11-251-82/+146
* Framework for the attachment system, new object property which allows changin...MirceaKitsune2012-11-251-0/+26
* Get the new animation framework properly workingMirceaKitsune2012-11-251-8/+32
* Joint positioning and rotation code, and fix a problem related to their lua APIMirceaKitsune2012-11-251-0/+8