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* Dungeongen: Fix rarely triggered segfaultparamat2015-12-011-1/+2
* Dungeongen: Also preserve river water nodesparamat2015-11-291-1/+4
* Dungeongen: Remove floating framesparamat2015-08-291-12/+9
* Dungeon generation: Fix code style issues in dungeongen.cppparamat2015-08-011-103/+95
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-011-2/+1
* Dungeongen: Optionally set ignore to be untouchable to disable floating dungeonsparamat2015-03-071-3/+6
* MgV5/6/7: Generate dungeons above water levelparamat2015-01-011-4/+1
* Add flags and lacunarity as new noise parameterskwolekr2014-12-071-3/+3
* Rewrite generate notification mechanismkwolekr2014-12-061-15/+12
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-031-6/+3
* Add map feature generation notify Lua APIkwolekr2013-12-141-105/+94
* Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6kwolekr2013-12-071-51/+84
* Standardized method of getting node info in dungeon mapgen.0gb.us2013-09-061-1/+1
* Re-add dungeons in new dungeongen.cppkwolekr2013-03-101-0/+634