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* Refactor ModConfigurationrubenwardy2022-07-141-1/+0
* Socket-related cleanupssfan52021-12-291-0/+2
* Fix compiling on Windows with Visual StudioLoneWolfHT2021-10-151-0/+1
* Move instead of copy during content install if possiblesfan52021-10-071-0/+24
* Make fs::extractZipFile thread-safesfan52021-10-071-45/+57
* Add Windows-specific CreateTempFile() implementationsfan52021-09-141-13/+27
* Dynamic_Add_Media v2 (#11550)sfan52021-09-091-0/+12
* fix: extractZipFile is not part of Client but more generic.Loic Blot2021-05-061-0/+64
* Use consistent temp folder path (#10892)rubenwardy2021-02-071-4/+2
* Remove dead code (#10845)rubenwardy2021-01-221-15/+0
* Fix some minor code issues all over the placesfan52020-12-241-14/+8
* Clean up server-side translations, remove global variable (#10075)rubenwardy2020-09-161-0/+15
* Server pushing media at runtime (#9961)sfan52020-06-131-0/+6
* Fix a stringop-truncation GCC warningLoïc Blot2018-12-041-1/+1
* Android: Fix recursive delete (#7882)stujones112018-11-211-0/+4
* Really delete things in fs::RecursiveDelete (#7433)Vitaliy2018-08-181-34/+21
* Android: Use correct temporary path (#7463)stujones112018-06-231-1/+4
* Load files from subfolders in texturepacksnumber Zero2017-11-171-5/+26
* Modernize various filesLoic Blot2017-08-181-41/+35
* Fix RemoveRelatvePathComponentsShadowNinja2016-12-201-16/+19
* Fix fs::RemoveRelativePathComponents for paths with a leading dot componentShadowNinja2016-11-241-1/+1
* Use MoveFileEx to rename files on Windows (not rename)gregorycu2016-05-011-5/+21
* filesys: safeWriteToFile(): Remove the target file before rename only on WindowsPerttu Ahola2016-01-011-1/+10
* Add seperate cache pathShadowNinja2015-12-071-0/+5
* Windows: Fix some warnings.Diego Martinez2015-07-091-2/+2
* Add mod securityShadowNinja2015-05-161-0/+13
* Tests: Modularize unit testingkwolekr2015-04-261-0/+6
* Schematics: Prepend mod path to relative schematic filepathskwolekr2015-04-081-24/+35
* Fix fs::GetRecursiveSubPaths trying to get directory lists for filesShadowNinja2014-12-241-1/+3
* Rewrite fs:GetDirListing(file) by kahrlSmallJoker2014-12-101-47/+15
* Ignore .name directories and filesSmallJoker2014-12-101-55/+46
* Remove temporary file at safeWriteToFile()selat2014-08-161-6/+9
* Add support for Android 2.3+sapier2014-06-291-8/+13
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-2/+1
* Dont write directly to files but rather write and copy a tmp filePilzAdam2013-08-131-0/+25
* Fix various memory access problems detected by valgrindKahrl2013-08-071-1/+1
* Replace C++ mainmenu by formspec powered onesapier2013-07-021-7/+260
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* Add #include <unistd.h> to filesys.cppPerttu Ahola2012-04-061-0/+1
* Better file/directory removal platform code and utilitiesPerttu Ahola2012-03-261-20/+114
* Small fix to fs::GetDirListing when trying to list an inexistent directoryPerttu Ahola2012-03-251-3/+2
* Fix filesys.cpp debug output to go into debug.txtPerttu Ahola2012-03-231-16/+17
* Fix CreateAllDirs() (failed for relative fully non-existing path)Perttu Ahola2012-03-111-2/+3
* Check symlinks with stat() to know if they are directories or notPerttu Ahola2011-12-041-6/+7
* Add support for unix filesystems which yield DT_UNKNOWN in dirent->d_type, fa...Perttu Ahola2011-12-041-4/+29
* Fix map delete on windows (concatenate paths correctly with / or \ depending ...Perttu Ahola2011-10-161-2/+2
* Fix bug in posix file/directory removal wrapper, as pointed out by kahrlPerttu Ahola2011-09-061-1/+1
* Windows.h -> windows.h for cross-mingw buildPerttu Ahola2011-08-141-1/+1