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* Some more profiler stuff to get the hang on what really uses CPUPerttu Ahola2011-10-161-1/+1
* Improve debug profiler usage for investigating CPU usage of serverPerttu Ahola2011-10-161-0/+2
* Fix map delete on windows (concatenate paths correctly with / or \ depending ...Perttu Ahola2011-10-161-1/+2
* Use the logger; also, default to not showing much crap in console. Use --info...Perttu Ahola2011-10-161-45/+46
* Handle death and respawn betterPerttu Ahola2011-10-151-22/+89
* Improve mobv2Perttu Ahola2011-10-151-6/+13
* mobv2Perttu Ahola2011-10-151-116/+69
* Header file tweaking; mainly for speedPerttu Ahola2011-10-121-21/+29
* Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded t...Perttu Ahola2011-09-261-50/+51
* Create a separate scene manager for the wielded tool. This fixes the glitchyn...Kahrl2011-09-211-0/+8
* Digging animationKahrl2011-09-201-4/+7
* Added sprite extruderKahrl2011-09-191-58/+12
* Made wielded tool move slightly (and smoothly) during view bobbing. Making th...Kahrl2011-09-151-10/+2
* trying something else... also replaced M_PI by PI everywhereKahrl2011-09-081-4/+5
* attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something ...Kahrl2011-09-081-0/+55
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| * Display which tool the player is holdingJacobF2011-09-071-1/+59
* | Implemented view bobbing (testing simple lemniscate shape)Kahrl2011-09-081-1/+1
* | Collected and moved existing camera infrastructure from game.cpp to camera.cp...Kahrl2011-09-081-181/+24
* | Removed unused camera_position and camera_direction fields from Client. Moved...Kahrl2011-09-071-8/+8
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* Inventory transparency; very loosely based on sapier's commits.Perttu Ahola2011-08-231-9/+53
* Merge remote-tracking branch 'oblomov/me_cmd'Perttu Ahola2011-08-221-12/+8
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| * Introduce hotkey for calling up a command windowGiuseppe Bilotta2011-08-221-0/+8
| * Remove distinction between /# and / commandsGiuseppe Bilotta2011-08-221-12/+0
* | Merge remote-tracking branch 'oblomov/new_input'Perttu Ahola2011-08-221-6/+3
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| * Overhaul the input systemGiuseppe Bilotta2011-08-221-6/+3
* | lava!Perttu Ahola2011-08-151-7/+7
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* added ipban supportConstantin Wenger2011-08-121-0/+8
* Keep track of player itemGiuseppe Bilotta2011-08-111-0/+1
* Refactor player's eye position codingGiuseppe Bilotta2011-08-111-6/+2
* merged delta and c55Perttu Ahola2011-08-051-0/+50
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| * Fixed a few problems in the ladder update, and changed the speed to account f...Mark Holmquist2011-08-011-1/+1
| * Added ladders--they don't have any use yet, thoughMark Holmquist2011-08-011-0/+50
* | Fixed farmesh to such that it was a long time ago.Perttu Ahola2011-08-031-1/+7
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* Server configuration is now written when "/#setting whatever = whatever" is i...Perttu Ahola2011-07-301-2/+3
* Rats are now eatable. Also made their selection box move smoothly.Perttu Ahola2011-07-301-0/+2
* Removed remaining -delta referencesPerttu Ahola2011-07-301-1/+1
* Made hotbar a bit smallerPerttu Ahola2011-07-231-2/+2
* merged the content type extension and deltaPerttu Ahola2011-07-231-8/+39
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| * * changed GUI to indicate Minetest ΔNils Dagsson Moskopp2011-07-171-1/+1
| * Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-141-28/+110
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| * | + farmesh config optionsJiří Procházka2011-07-111-7/+1
| * | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...Sebastian Rühl2011-06-261-0/+37
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| | * | + rail block bounding boxNils Dagsson Moskopp2011-06-081-0/+37
| | * | fast_move and free_move can now be toggledteddydestodes2011-05-291-0/+22
* | | | extended content-type rangePerttu Ahola2011-07-231-6/+6
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* | | made screen go slightly blue when underwaterPerttu Ahola2011-07-011-0/+7
* | | made dtime jitter compare value and fps calculation a bit faster changingPerttu Ahola2011-06-271-1/+1
* | | Made the initial loading screen slightly more alivePerttu Ahola2011-06-261-25/+52
* | | added screenshot key F12 (from spongie)Perttu Ahola2011-06-261-0/+19
* | | reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-261-1/+11