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* Remove FPS from being next to the version stringPerttu Ahola2014-07-051-2/+1
* Add support for Android 2.3+sapier2014-06-291-29/+91
* Add formspec api versioningsapier2014-06-291-2/+3
* Fix wrong status text rectangle. Fix for #1412RealBadAngel2014-06-271-1/+1
* Fix chat overlaying full screen, now it's gonna overlay only up to length of ...sapier2014-06-201-1/+1
* Remove not really used guiTextInputMenusapier2014-06-171-21/+1
* Fix issue #1275 - wielded index greater than inv size.RealBadAngel2014-06-171-4/+2
* Fix HUD not visible if below ground blacked outsapier2014-06-121-100/+93
* Fix switch from "skybox" to other sky types as triggered by player:set_sky()Perttu Ahola2014-06-081-1/+1
* Small cleanup of hud add/remove codesapier2014-05-311-44/+31
* Hide pause menu prior drawing "shutting down..." messagesapier2014-05-241-5/+6
* Add support for interlaced polarized 3d screenssapier2014-05-181-234/+30
* Fix error messages beeing shown on pressing cursor keys in various menussapier2014-05-111-0/+8
* Fix heart + bubble bar size on different texture packssapier2014-05-071-2/+9
* Bugfix: make waypoints respect camera offsetRealBadAngel2014-05-051-1/+1
* Add download rate to media progress bar (non http mode only!)sapier2014-04-291-3/+17
* Make debug text adjust it's border to the screensize and fix a border update bugShadowNinja2014-04-271-5/+24
* Add support for dpi based HUD scalingsapier2014-04-271-17/+9
* Fix lost pause support in singleplayersapier2014-04-241-0/+4
* Fix formspec replacement handling for in game formspecssapier2014-04-221-104/+86
* Fix red background missing in deathscreensapier2014-04-211-0/+1
* Replace deathscreen by formspec variantsapier2014-04-191-42/+35
* Fix warningsproller2014-04-191-1/+0
* Remove liquid_finite and weatherproller2014-04-181-7/+1
* Fix all warnings reported by clangSfan52014-04-151-1/+1
* Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen2014-04-121-2/+0
* Add third person viewBlockMen2014-04-121-4/+26
* Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANYKahrl2014-04-101-27/+36
* Cleanup client init states by bumping protocol versionsapier2014-04-081-2/+2
* Performance optimized button to button mask evaluationsapier2014-04-031-11/+10
* Fix lost change password buttonsapier2014-04-011-15/+30
* Normal maps generation on the fly.RealBadAngel2014-03-211-1/+4
* Fix sound not being played at the correct place.Novatux2014-03-151-1/+1
* Fix game pause in singleplayerBlockMen2014-03-131-0/+5
* Fix special characters in pause and message menuBlockMen2014-03-131-8/+9
* Replace usage of long long with u64/s64ShadowNinja2014-03-121-1/+1
* Fix race condition on exit to menusapier2014-03-091-4/+4
* Replace pause and message menu by formspec onessapier2014-03-051-73/+154
* Fix rendering glitches when far from the center of the mapNovatux2014-03-041-7/+21
* Remove lots of dead codesapier2014-02-071-16/+5
* Add the option to bind to a specific addressShadowNinja2014-02-051-3/+23
* Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...Perttu Ahola2014-02-011-0/+6
* Add player:set_sky() with simple skybox supportPerttu Ahola2014-02-011-0/+36
* New HUD element - waypoint.RealBadAngel2014-01-261-1/+9
* Prevent placing node when player would be inside new nodeBlockMen2014-01-151-15/+31
* Allow vertical axis particle rotation constraintkhonkhortisan2014-01-131-0/+2
* Make MutexQueue use jsemaphore for signalingsapier2014-01-101-11/+21
* Actually pause singleplayer game in pause menu and use lower maximum FPS in itPerttu Ahola2014-01-061-15/+20
* Fix objects being selected behind a nodeNovatux2014-01-021-2/+3
* Remove FPS from window titlePilzAdam2013-12-251-16/+9