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* Fix inventory hud scalingrubenwardy2016-04-121-3/+3
* Hud: Cache hud_scaling, fix minor style issueskwolekr2016-04-101-3/+3
* Hud: Fix offset being ignored by inventory barrubenwardy2016-04-101-3/+4
* Use single box for halo meshRealBadAngel2016-02-111-0/+1
* Cleanup selection mesh code, add shaders for halo and selection boxesRealBadAngel2016-02-081-3/+27
* small drawItemStack cleanupest312016-02-081-3/+8
* Use meshes to display inventory itemsRealBadAngel2016-02-071-3/+6
* Hide minimap if it has been disabled by serverest312015-09-011-2/+2
* minimap: Add ability to disable from serverkwolekr2015-08-131-4/+8
* Make hud use fontengine toosapier2014-11-301-5/+2
* Fix heart + bubble bar size on different texture packssapier2014-05-071-4/+6
* Bugfix: make waypoints respect camera offsetRealBadAngel2014-05-051-1/+2
* Add support for dpi based HUD scalingsapier2014-04-271-10/+17
* New HUD element - waypoint.RealBadAngel2014-01-261-4/+9
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-051-2/+6
* Add support for using textures in hotbarBlockMen2013-08-251-0/+2
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-15/+17
* Add drowningPilzAdam2013-06-191-1/+2
* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-261-1/+5
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-1/+1
* Minor hud.cpp cleanupkwolekr2013-04-251-2/+2
* Generalize hud_builtin_enable into hud_set_flagskwolekr2013-04-251-14/+7
* Added support to disable built-in HUD elementsDiego Martínez2013-04-241-2/+15
* Added offset support for HUD itemsDiego Martínez2013-04-231-2/+4
* Added support for alignment in HUD itemsDiego Martínez2013-04-231-1/+3
* Add direction parameter to statbars in HUD APIkwolekr2013-04-201-1/+5
* Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr2013-04-181-0/+116