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* Fix the documentation of InvRef:get_lists() and clean up code (#12150)DS2022-03-291-8/+18
* Remove a few unused functions reported by callcatcher (#11658)SmallJoker2021-10-121-1/+0
* Various code improvementsSmallJoker2021-09-271-1/+1
* Inventory: Make addList() consistent (#11382)SmallJoker2021-06-301-1/+1
* Inventory: show error on invalid list names (#11368)SmallJoker2021-06-201-0/+1
* Add a short_description to be used by mods (#8980)DS2020-10-091-0/+1
* LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette2020-06-091-2/+2
* Inventory: Properly revert client predictions (#8945)SmallJoker2019-09-181-3/+6
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-241-10/+21
* Add ItemStack:get_description() to get tooltip (#8847)Paul Ouellette2019-08-241-0/+2
* Define operators == and != for ItemStackANAND ︻气デ═一2019-05-111-1/+14
* Allow overriding tool capabilities through itemstack metadataraymoo2017-10-291-6/+9
* Modernize code: very last fixes (#6290)Loïc Blot2017-08-201-6/+5
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-181-1/+1
* Modernize various files (part 2)Loic Blot2017-08-181-1/+1
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-171-4/+1
* Inventory: Fix wrong stack size behaviour and item loss (#6039)SmallJoker2017-06-251-3/+2
* Automatic item and node colorization (#5640)Dániel Juhász2017-06-201-2/+3
* Cpp11 initializers 2 (#5999)Loïc Blot2017-06-171-6/+7
* Fix various copy instead of const ref reported by cppcheck (#5615)Loïc Blot2017-04-191-5/+2
* Add ItemStack key-value meta storagerubenwardy2017-02-041-7/+7
* Make getStackMax return the correct maximal stack sizeSmallJoker2016-09-081-3/+2
* Fix inventory replace bugest312015-08-191-1/+1
* Add MoveSomewhere inventory actionest312015-06-231-1/+7
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-1/+1
* Clean up rollbackShadowNinja2014-11-191-6/+8
* Make players check inventory modification properlyShadowNinja2014-10-011-1/+13
* Add operator!= to Inventory(List), make operator== a const methodKahrl2014-01-111-3/+11
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-2/+1
* Dont write player files all the timePilzAdam2013-06-281-0/+2
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Add InventoryList width property & allow custom crafting grids.Ilya Zhuravlev2012-09-011-1/+3
* Optimize headersPerttu Ahola2012-06-171-1/+1
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* Fix loading of legacy chestsPerttu Ahola2012-06-031-0/+1
* NodeMetaRef:{to,from}_table and lua_api.txt additionsPerttu Ahola2012-06-031-0/+1
* added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl2012-03-291-0/+1
* Digging time groups WIPPerttu Ahola2012-03-101-8/+8
* Client-side prediction of inventory changes, and some inventory menu fixesKahrl2012-01-221-0/+4
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-121-378/+139
* Add InvRef and InvStack (currently untested and unusable)Perttu Ahola2012-01-021-177/+1
* Add virtual destructors to abstract classesGiuseppe Bilotta2011-12-281-1/+2
* Make ToolItem and MaterialItem to convert names by aliases at creation time t...Perttu Ahola2011-12-041-6/+1
* Convert CraftItems directly to the name pointed by alias; necessary due to lu...Perttu Ahola2011-12-041-5/+1
* Show infotext for unknown items placed on groundPerttu Ahola2011-12-031-0/+7
* Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"Perttu Ahola2011-12-021-3/+3
* Fix structs being declared as classesGiuseppe Bilotta2011-12-011-1/+1
* Do not assert if count becomes larger than getStackMax() in InventoryItem::ad...Perttu Ahola2011-12-011-1/+0
* CraftItem rework and Lua interfaceKahrl2011-11-291-27/+42