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* Move PP() and PP2() macros to basic_macros.hRogier2016-12-241-2/+1
* Rename macros with two leading underscoresShadowNinja2015-10-141-6/+6
* Use warningstream for log messages with WARNINGShadowNinja2015-10-141-9/+9
* Various style cleanups + unused code removalest312015-09-191-72/+50
* Serialisation: documentation fixes, clarifying renames and whitespace fixesest312015-09-141-1/+1
* Change i++ to ++iDavid Jones2015-08-251-3/+3
* Clean up threadingShadowNinja2015-08-231-1/+1
* Precalculate mapblock relative size. This permit to remove many s16 calculs o...nerzhul2015-07-291-0/+1
* Misc. minor fixeskwolekr2015-07-101-1/+1
* Generic CAO cleanups and renames for clarificationest312015-06-201-2/+2
* Mapblock: nodecount refactorest312015-05-311-11/+5
* Record MapBlock modification reasons as flags instead of stringskwolekr2015-05-171-2/+46
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-1/+1
* Increase MapBlock::actuallyUpdateDayNightDiff() performance by 2-8x. ok @cele...Craig Robbins2015-02-101-17/+12
* Fix a crash (assert) when client set serial version < 24 in INITLoic Blot2015-01-271-5/+1
* Revert "Fix a crash (assert) when client set serial version < 24 in INIT comm...Craig Robbins2015-01-271-0/+6
* Fix a crash (assert) when client set serial version < 24 in INIT command SER_...(@U-Exp)2015-01-241-6/+0
* Fix all warnings and remove -Wno-unused-but-set cflagkwolekr2015-01-181-36/+36
* Remove most exceptions from getNode() (and variants)Craig Robbins2014-11-141-67/+37
* Speedup getBlockNodeIdMapping by up to factor 4 by using a fixed size mapping...sapier2014-06-231-6/+10
* Remove liquid_finite and weatherproller2014-04-181-8/+4
* Cleanup jthread and fix win32 buildsapier2013-12-011-1/+0
* Actually fix weatherkwolekr2013-11-171-1/+2
* Weather: Clean up getHeat/getHumidity somewhatkwolekr2013-09-161-2/+1
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-2/+1
* Weather backward compatibilityproller2013-08-021-10/+33
* Fix warnings in mapblock.cppPilzAdam2013-07-281-5/+5
* Weather supportproller2013-07-271-1/+15
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-2/+2
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Move util/serialize.h out from staticobject.h for smaller header dependenciesPerttu Ahola2012-11-261-0/+1
* Reorganize ClientMap rendering code for a bit more performancePerttu Ahola2012-09-041-1/+2
* Improve node timer format (map format version 25) and update mapformat.txtPerttu Ahola2012-07-241-5/+18
* Fix map deserialization and remove old serialization codePerttu Ahola2012-07-231-232/+10
* Increase node id/param0 to 16 bits, leaving param2 always with 8 bitsdarkrose2012-07-231-5/+3
* Implement node timersdarkrose2012-07-231-7/+7
* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-2/+3
* Update and fix doc/mapformat.txt; make current format more solid in mapblock.cppPerttu Ahola2012-06-081-5/+13
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* Add ignore_world_load_errors configuration option and provide better error me...Perttu Ahola2012-06-041-2/+23
* WIP node metadata, node timersKahrl2012-06-031-10/+28
* Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update u...Perttu Ahola2012-03-291-3/+21
* MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,...Kahrl2012-03-151-84/+3
* Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wa...Kahrl2012-01-221-4/+0
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-221-146/+391
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-121-0/+3
* Replace old active block random node modifying things with actual ActiveBlock...Perttu Ahola2011-11-291-2/+5
* Add reason parameter to setModified and print it out to verbosestream when sa...Perttu Ahola2011-11-291-0/+2
* Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter w...Perttu Ahola2011-11-291-21/+0