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* Raise max mapgen limit constant to align with mapblock sizesfan52022-01-301-1/+1
* Remove a few unused functions reported by callcatcher (#11658)SmallJoker2021-10-121-14/+0
* Switch MapBlock compression to zstd (#10788)lhofhansl2021-08-311-1/+1
* Add core.compare_block_status function (#11247)SmallJoker2021-05-301-1/+1
* Remove dead code (#10845)rubenwardy2021-01-221-9/+0
* Allow configuring block disk and net compression. Change default disk level.Lars2020-12-151-1/+1
* Optimize ABM checks.Lars Hofhansl2018-07-211-0/+10
* Remove unused light updating codeDániel Juhász2018-02-041-4/+0
* Move files to subdirectories (#6599)Vitaliy2017-11-081-1/+1
* Fix blocks written by vmanip not being marked as modifiedsfan52017-09-231-1/+2
* Code modernization: src/m* (part 2)Loic Blot2017-08-191-21/+6
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-181-1/+0
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-171-4/+1
* Cpp11 initializers 2 (#5999)Loïc Blot2017-06-171-75/+18
* MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...Perttu Ahola2017-04-171-0/+5
* Add documentation for map block format 27 (#5576)Dániel Juhász2017-04-131-3/+4
* Map generation limit: Make per-worldparamat2017-03-271-13/+1
* Map generation limit: Rewriteparamat2017-03-201-31/+27
* Update server min protocol version to v24 (#5411)Loïc Blot2017-03-191-4/+4
* Objectpos over limit: Avoid crash caused by sector over limitparamat2017-02-161-8/+12
* Lighting: Update lighting at block loadingDániel Juhász2017-02-131-23/+39
* Map generation limit: Cache as 'const' not 'const static'paramat2017-01-081-2/+2
* Map generation limit: Fix checks for block/sector over-limitparamat2017-01-081-9/+20
* Fixes for using std:vector in ABMHander and further perf improvementsLars Hofhansl2017-01-041-3/+17
* Make node timers more efficientEkdohibs2016-06-111-2/+2
* Fix object position border checkingest312015-09-161-8/+8
* Disallow placing entities outside safe boundariesest312015-09-151-0/+12
* Serialisation: documentation fixes, clarifying renames and whitespace fixesest312015-09-141-1/+1
* Add map limit config optionrubenwardy2015-08-021-8/+9
* Precalculate mapblock relative size. This permit to remove many s16 calculs o...nerzhul2015-07-291-1/+9
* Mapblock: nodecount refactorest312015-05-311-4/+5
* Record MapBlock modification reasons as flags instead of stringskwolekr2015-05-171-211/+222
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-1/+1
* Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUp...Loic Blot2015-02-171-0/+2
* Fix a crash (assert) when client set serial version < 24 in INITLoic Blot2015-01-271-0/+1
* Water fixesgregorycu2015-01-181-0/+33
* Fix typo in mapblock.hCraig Robbins2014-12-121-1/+1
* Remove most exceptions from getNode() (and variants)Craig Robbins2014-11-141-25/+28
* Remove liquid_finite and weatherproller2014-04-181-5/+0
* Actually fix weatherkwolekr2013-11-171-1/+2
* Weather: Clean up getHeat/getHumidity somewhatkwolekr2013-09-161-2/+1
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-8/+1
* Weather backward compatibilityproller2013-08-021-0/+3
* Weather supportproller2013-07-271-0/+5
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-1/+2
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Reorganize ClientMap rendering code for a bit more performancePerttu Ahola2012-09-041-0/+22
* Fix map deserialization and remove old serialization codePerttu Ahola2012-07-231-1/+0
* Implement node timersdarkrose2012-07-231-0/+20