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path: root/src/mapgen/mapgen_fractal.cpp (follow)
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* Enforce limits of settings that could cause buggy behaviour (#12450)SmallJoker2022-07-091-0/+1
* Avoid generating the same chunk more than once with multiple emerge threads.Lars2020-11-261-6/+0
* Add 'ores' global mapgen flag (#10276)Paramat2020-09-031-1/+2
* Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copysfan52020-05-051-1/+1
* Drop content_sao.{cpp,h}Loic Blot2020-04-111-1/+0
* Remove unnecessary checks before delete (#9500)Nicolas Abril2020-03-101-3/+1
* Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...SmallJoker2020-01-251-1/+8
* Dungeons: Move duplicated y limit checks to generation functionparamat2019-11-231-2/+1
* Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105)Paramat2019-11-181-3/+0
* Randomwalk caves: Add parameters for number, proportion flooded. Allow small ...Paramat2019-11-081-45/+60
* Initialise 'seabed_height' to avoid compilation warning (#8715)Paramat2019-07-261-1/+1
* Mgfractal: Make non-fractal terrain optional (#8702)Paramat2019-07-251-43/+60
* Dungeons: Settable density noise, move number calculation to mapgens (#8473)Paramat2019-06-011-3/+7
* mapgen: drop mapgen id from child mapgens.Loïc Blot2019-03-311-2/+2
* Change mapgen order to ores > dungeons > decorations (#7656)Paramat2018-08-201-3/+3
* Mapgen flags: Add 'biomes' global mapgen flag (#7355)Paramat2018-06-081-3/+6
* Mapgen caves: Re-order generation to fix cavern bugParamat2018-04-291-2/+6
* Biome API / dungeons: Add biome-defined dungeon nodesParamat2018-04-071-5/+2
* Fix many issues reported by clang-tidy (#7189)Loïc Blot2018-04-021-10/+11
* Dungeons: Add Y limits in all mapgensparamat2018-02-201-1/+8
* Mapgen folder: Update and improve copyright information of filesparamat2018-01-151-2/+2
* Move files to subdirectories (#6599)Vitaliy2017-11-081-0/+404