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* Mgv7: 1 up , 1 down overgeneration for chunk border continuityparamat2015-03-221-17/+11
* Mgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk above is generatedparamat2015-03-191-9/+24
* Mgv5/mgv7: Add desert temples if desert stone detected in mapchunkparamat2015-03-121-5/+40
* Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -M...paramat2015-03-081-2/+0
* Respect game mapgen flags and save world noise paramsngosang2015-03-071-2/+2
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-0/+1
* Fix mapgen using unitialised height map valuesCraig Robbins2015-03-061-0/+2
* Cavegen, mgv5: Cleanup codeparamat2015-03-041-17/+17
* Biome API: Re-calculate biome at every surface in a mapchunk columnparamat2015-02-261-21/+20
* Mgv5: Remove blobgen. Remove crumble and wetness noisesparamat2015-02-211-64/+12
* Mgv5: Skip calculation of filler, heat and humidity perlinmaps in underground...paramat2015-01-231-8/+9
* Mapgen V5: Various improvementsparamat2015-01-181-59/+55
* Mapgen V5: Move cave generation from base terrain loop to optional functionparamat2015-01-111-6/+31
* Optionally specify propagateSunlight area in calcLightingkwolekr2015-01-051-2/+4
* Lighting: Fix nearly all issueskwolekr2015-01-041-2/+1
* MgV5/6/7: Generate dungeons above water levelparamat2015-01-011-3/+9
* Fix some lingering code style issueskwolekr2014-12-291-11/+22
* Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)kwolekr2014-12-291-1/+1
* Biome API: Add shore top and shore filler nodes, underwater node, water top n...paramat2014-12-281-18/+24
* Re-add hacky fix for underwater grass, to fix mgv7 user's biomesparamat2014-12-201-10/+12
* Mapgens: Rename m_emerge to prevent name collisionskwolekr2014-12-121-5/+5
* Clean up Noise macroskwolekr2014-12-111-1/+1
* Noise: Automatically transform noise maps if neededkwolekr2014-12-101-4/+0
* Noise: Create a deep copy of NoiseParamskwolekr2014-12-101-3/+3
* Biomes: Make biome heat and humidity noise parameters user-configurablekwolekr2014-12-091-2/+2
* Add flags and lacunarity as new noise parameterskwolekr2014-12-071-13/+13
* Mapgen V5: Fix use of uninitialized value in ctorkwolekr2014-12-071-2/+2
* Rewrite generate notification mechanismkwolekr2014-12-061-32/+24
* Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o...paramat2014-12-031-8/+16
* Mgv5 1 up 1 down overgeneration for biome surface continuityparamat2014-11-201-16/+18
* Mgv5 get ground level at point function. Fast spawn player versionparamat2014-11-201-4/+37
* Fix warnings and other misc. minor changeskwolekr2014-11-141-6/+2
* Mapgen v7: Fix uninitialized spflagskwolekr2014-11-121-5/+5
* Add Generator Element Management frameworkkwolekr2014-11-121-11/+5
* Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.exampleparamat2014-11-091-18/+21
* Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...paramat2014-11-081-0/+496