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* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-221-62/+0
| | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
* The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl2012-01-121-0/+11
| | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
* All textures are are now searched first from the directory specified by the ↵Perttu Ahola2011-05-211-2/+0
| | | | texture_path setting.
* fully working i guessPerttu Ahola2011-02-111-3/+1
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* work-in-progress texture atlas optimizationPerttu Ahola2011-02-101-4/+8
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* server builds now!Perttu Ahola2011-01-281-3/+1
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* server might build nowPerttu Ahola2011-01-281-0/+4
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* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-281-0/+49