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* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-171-4/+1
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-161-4/+5
* VoxelManip cleanups (const ref, const move) + function removal (#6169)Loïc Blot2017-07-261-1/+1
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-261-1/+1
* Cpp11 patchset 11: continue working on constructor style migration (#6004)Loïc Blot2017-06-181-12/+10
* Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot2017-06-061-3/+2
* [CSM] Add function to set minimap shape (#5569)bigfoot5472017-04-141-0/+7
* [CSM] Add minimap API modifiers (#5399)Loïc Blot2017-03-161-4/+6
* Minimap: Optimisenumber Zero2017-03-111-6/+1
* Add hardware node coloring. Includes:Dániel Juhász2017-01-231-2/+2
* Minimap: show player markersRealBadAngel2016-02-191-0/+6
* Clean up threadingShadowNinja2015-08-231-8/+9
* Misc. minor fixeskwolekr2015-07-101-5/+1
* Clean-up Minimap codekwolekr2015-07-081-79/+63
* Make m_blocks_cache privateest312015-06-301-1/+1
* Add UpdateThread and use it for minimap and mesh threadsest312015-06-291-6/+6
* Bugfix: minimap was updated only with loading new blocks, allow forced update...RealBadAngel2015-06-281-1/+1
* Minimap updateRealBadAngel2015-06-281-0/+2
* Remove busy polling inside minimap threadest312015-06-271-3/+10
* Add minimap featureRealBadAngel2015-06-271-0/+168