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path: root/src/script/common/c_internal.h (follow)
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* Modernize source code: last part (#6285)Loïc Blot2017-08-201-2/+2
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-171-4/+1
* Create a filesystem abstraction layer for CSM and only allow accessing files ...red-0012017-06-301-2/+2
* Push error handler afresh each time lua_pcall is usedKahrl2015-08-271-0/+4
* Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl2015-08-271-0/+21
* SAPI: Track last executed mod and include in error messageskwolekr2015-08-121-6/+6
* Improve Script CPP API diagnosticskwolekr2015-08-051-3/+14
* Add proper lua api deprecated handlingsapier2014-04-291-2/+2
* Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja2013-12-181-0/+1
* Pass a errfunc to lua_pcall to get a tracebackShadowNinja2013-11-151-4/+5
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-22/+34
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-0/+60