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path: root/src/script/lua_api/l_object.cpp (follow)
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* Small cleanup of hud add/remove codesapier2014-05-311-8/+4
* Fix heart + bubble bar size on different texture packssapier2014-05-071-0/+36
* Add proper lua api deprecated handlingsapier2014-04-291-0/+1
* Use integers instead of float valuesBlockMen2014-04-121-2/+2
* Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen2014-04-121-1/+32
* Add third person viewBlockMen2014-04-121-0/+26
* Remove lua_State parameter from LuaError::LuaErrorShadowNinja2014-03-151-1/+1
* Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...Perttu Ahola2014-02-011-0/+23
* Add player:set_sky() with simple skybox supportPerttu Ahola2014-02-011-0/+40
* New HUD element - waypoint.RealBadAngel2014-01-261-0/+13
* Fix some errors reported by clang static analyzer.Ilya Zhuravlev2014-01-131-0/+3
* Fix enum element name in Lua HUD code (position vs. pos)kaeza2013-12-311-1/+2
* Use a table in set_physics_override()PilzAdam2013-12-031-18/+20
* Add sneak and sneak_glitch to set_physics_override()PilzAdam2013-12-031-1/+10
* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-171-0/+11
* Re-fix hud_change stat argument retrievalkwolekr2013-09-261-7/+9
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-051-0/+30
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-14/+11
* Add set_breath and get_breath to lua API.RealBadAngel2013-07-201-0/+29
* Add drowningPilzAdam2013-06-191-0/+1
* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-261-0/+18
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-0/+1095