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Server-optimized Minetest 5.6.0
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Author
Age
Files
Lines
*
Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)
sapier
2017-09-01
1
-0
/
+21
*
Respect object property hp_max field for players (#6287)
SmallJoker
2017-08-23
1
-0
/
+5
*
Minimap: Add new HUD flag for minimap radar mode
paramat
2017-08-20
1
-6
/
+9
*
Modernize source code: last part (#6285)
Loïc Blot
2017-08-20
1
-1
/
+1
*
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-19
1
-23
/
+13
*
Optimize headers (part 2) (#6272)
Loïc Blot
2017-08-18
1
-0
/
+1
*
Clouds API: change speed from 'y' to 'z', ColorSpecs in Lua docs (#6164)
Ben Deutsch
2017-07-24
1
-1
/
+1
*
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
Loïc Blot
2017-06-04
1
-2
/
+2
*
Fix wrong return value in get_sky Lua call since ad9fcf859ec2347325830e09504a...
Loic Blot
2017-05-23
1
-1
/
+1
*
Player attrs: permits to remove an attribute by setting value to nil (#5716)
Loïc Blot
2017-05-07
1
-3
/
+4
*
Set sky API: Add bool for clouds in front of custom skybox
paramat
2017-05-02
1
-5
/
+10
*
Add clouds API
Ben Deutsch
2017-04-30
1
-0
/
+81
*
Fix visual slide issue with set_detach, fixes #5620
shivajiva101
2017-04-29
1
-3
/
+5
*
Rename Scripting API files for consistency
ShadowNinja
2017-04-25
1
-1
/
+1
*
Sneak: Add option for old move code
paramat
2017-04-17
1
-6
/
+15
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
1
-1
/
+1
*
Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...
Loïc Blot
2017-04-08
1
-1
/
+1
*
Add `get_wielded_item`
red-001
2017-03-13
1
-1
/
+1
*
[CSM] Client side modding
Loic Blot
2017-03-13
1
-1
/
+1
*
Implement player attribute backend (#4155)
Loïc Blot
2017-01-27
1
-0
/
+41
*
Revert "Detach the player from entities on death." (#5087)
Loïc Blot
2017-01-21
1
-1
/
+14
*
Add Entity get_texture_mod() to Lua API
sapier
2017-01-21
1
-0
/
+13
*
Detach the player from entities on death. (#5077)
red-001
2017-01-21
1
-14
/
+1
*
Fix typo in alias for deprecated settexturemod
sapier
2017-01-17
1
-1
/
+1
*
Rename ObjectRef methods to be consistent and predictable
rubenwardy
2017-01-16
1
-33
/
+33
*
Make nametag removable with set_nametag_attributes (#5021)
Rui
2017-01-11
1
-2
/
+1
*
Performance fix + SAO factorization
Rogier
2017-01-11
1
-4
/
+3
*
Breath cheat fix: server side
Loic Blot
2017-01-01
1
-5
/
+0
*
Fix crash when attached object no longer exists
Rogier
2016-11-13
1
-2
/
+3
*
Fix overloading problems mentioned by clang
Loic Blot
2016-10-30
1
-4
/
+4
*
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-30
1
-16
/
+16
*
Adding LuaError on attempt to assign vectors with values out of range
Foghrye4
2016-10-25
1
-2
/
+2
*
Move RemotePlayer code to its own cpp/header
Loic Blot
2016-10-08
1
-1
/
+1
*
RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...
Loic Blot
2016-10-08
1
-1
/
+1
*
More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
Loic Blot
2016-10-08
1
-18
/
+18
*
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)
Loic Blot
2016-10-08
1
-10
/
+10
*
Prevent attached models from disappearing during parent reload (#4128)
Foghrye4
2016-10-08
1
-2
/
+2
*
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
Loic Blot
2016-10-08
1
-8
/
+8
*
Player: New get_look, set_look API
raymoo
2016-06-24
1
-3
/
+77
*
Add option to give every object a nametag
BlockMen
2015-12-15
1
-41
/
+55
*
SAPI: Mark all Lua API functions requiring envlock
kwolekr
2015-10-25
1
-12
/
+22
*
Define and use limit constants for Irrlicht fixed-width types
kwolekr
2015-10-04
1
-1
/
+1
*
minimap: Add ability to disable from server
kwolekr
2015-08-13
1
-0
/
+3
*
Added get_player_velocity() method. Fixes #1176
Elia Argentieri
2015-07-20
1
-72
/
+88
*
Fix invisible player when the attached entity is removed
TeTpaAka
2015-07-18
1
-10
/
+52
*
Fix damage flash when damage disabled
kwolekr
2015-07-10
1
-7
/
+5
*
Fix some issues with animations, and allow non-looped animations to be defined
MirceaKitsune
2015-06-22
1
-4
/
+9
*
Add some missing getter functions to the lua API
TeTpaAka
2015-05-28
1
-1
/
+261
*
SAPI: Accept either ARGB8 table or ColorString to specify colors
kwolekr
2015-05-16
1
-6
/
+7
*
Add push_ARGB8 to script/common/c_converter
TeTpaAka
2015-05-15
1
-9
/
+1
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