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Server-optimized Minetest 5.6.0
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l_server.cpp
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Author
Age
Files
Lines
*
Add server side ncurses terminal
est31
2015-11-06
1
-0
/
+12
*
SAPI: Mark all Lua API functions requiring envlock
kwolekr
2015-10-25
1
-0
/
+1
*
Rename macros with two leading underscores
ShadowNinja
2015-10-14
1
-4
/
+4
*
Use numeric indices and raw table access with LUA_REGISTRYINDEX
Kahrl
2015-08-27
1
-2
/
+2
*
SAPI: Track last executed mod and include in error messages
kwolekr
2015-08-12
1
-0
/
+27
*
Optional reconnect functionality
est31
2015-07-23
1
-1
/
+3
*
Use UTF-8 instead of narrow
est31
2015-07-08
1
-1
/
+1
*
Add mod security
ShadowNinja
2015-05-16
1
-1
/
+2
*
Prepare Protocol v25 init & authentication.
Loic Blot
2015-03-13
1
-1
/
+1
*
l_get_modnames: Compare using std::sort instead of a custom function which do...
Loic Blot
2015-03-05
1
-22
/
+6
*
Performance improvement: Use std::list instead of std::vector for request_med...
Loic Blot
2015-03-05
1
-2
/
+3
*
Add lua exception handling test code
sapier
2014-08-23
1
-0
/
+35
*
Use "core" namespace internally
ShadowNinja
2014-05-08
1
-1
/
+1
*
Organize builtin into subdirectories
ShadowNinja
2014-05-07
1
-7
/
+1
*
Cleanup client init states by bumping protocol version
sapier
2014-04-08
1
-1
/
+131
*
Remove "Server -!- " prefix from player messages
ShadowNinja
2014-02-27
1
-6
/
+2
*
Add minetest.kick_player(name, reason)
sapier
2014-02-03
1
-0
/
+26
*
Optimize table creation
ShadowNinja
2013-11-30
1
-24
/
+8
*
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-15
1
-1
/
+2
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-0
/
+347