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path: root/src/script/lua_api/l_vmanip.cpp (follow)
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* Add LuaVoxelManip methods: get_node_at() and set_node_at()kwolekr2014-09-011-4/+35
* Update Mapgen VoxelManipulator on buffer invalidationkwolekr2014-09-011-0/+13
* Fix issue 1527Craig Robbins2014-07-291-34/+34
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-031-1/+1
* LuaVoxelManip: Add get_param2_data and set_param2_datakwolekr2014-01-191-0/+44
* LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ma...kwolekr2013-11-301-7/+16
* LuaVoxelManip: Add get_light_data() and set_light_data()kwolekr2013-11-301-0/+44
* LuaVoxelManip: Update parameter index of set_lighting()kwolekr2013-11-211-2/+2
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-17/+22
* LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objectskwolekr2013-07-061-2/+0
* LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ...kwolekr2013-06-291-21/+27
* Apply various fixes to several thingskwolekr2013-06-271-2/+6
* LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...kwolekr2013-06-271-17/+37
* Add minetest.get_mapgen_object to APIkwolekr2013-06-271-2/+8
* Add LuaVoxelManipkwolekr2013-06-271-0/+264