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* Update to new ContentDB APIrubenwardy2018-06-181-19/+13
* Fix narrow/utf8 difference in incoming/outcoming messagesnumber Zero2018-06-101-2/+2
* Modernize lua read (part 1): C++ templating insurance (#7394)Loïc Blot2018-06-049-21/+43
* Fix isNan on setYaw Lua call (#7380)Loïc Blot2018-05-315-1/+26
* Fix missing ignore textures (#7326)you2018-05-201-2/+7
* Add screenshots to online content browserrubenwardy2018-05-201-2/+14
* Add updating to online content browserrubenwardy2018-05-161-21/+32
* Allow damage for attached objects, add attach/detach callbacks (#6786)SmallJoker2018-04-301-21/+3
* MetaDataRef: Add contains() and get() (#7214)rubenwardy2018-04-306-0/+52
* Add online content repositoryrubenwardy2018-04-194-27/+102
* Biome API / dungeons: Add biome-defined dungeon nodesParamat2018-04-071-9/+12
* Add player:get_meta(), deprecate player attributes (#7202)rubenwardy2018-04-069-8/+209
* Biome API / cavegen: Add definable cave liquid for a biome (#7192)Paramat2018-04-051-2/+5
* Fix last clang-tidy reported problems for performance-type-promotion-in-math-fnLoic Blot2018-04-031-2/+23
* Fix many issues reported by clang-tidy (#7189)Loïc Blot2018-04-021-1/+3
* ObjectRef: Add add_velocity() (#3208)you2018-03-312-0/+18
* Load dependencies and description from mod.confAndrew Ward2018-03-282-52/+104
* Add reasons to on_dieplayer and on_hpchangeAndrew Ward2018-03-281-9/+30
* Add formspec theming using prepended stringsAndrew Ward2018-03-282-0/+39
* Mapgen: Remove unused mgv7 code and some unused biometypesParamat2018-03-261-4/+0
* Cleanup sound manager class (#7158)Loïc Blot2018-03-241-0/+1
* Biome API: Add 'get_biome_name(biome_id)' APIparamat2018-03-112-2/+24
* Spawn level: Add 'get_spawn_level(x, z)' APIparamat2018-03-102-0/+25
* Biomes: Add 'min_pos'/'max_pos' xyz biome limitsparamat2018-03-091-5/+8
* Cleanup & bugfixLoic Blot2018-03-081-19/+6
* Cleanup: drop Server::hudGetHotbarSelectedImage()Loic Blot2018-03-081-1/+1
* Cleanup: drop Server::hudGetHotbarImage()Loic Blot2018-03-081-1/+1
* Cleanup: drop Server::hudGetHotbarItemcount()Loic Blot2018-03-081-3/+1
* Gennotify: Add 'minetest.get_decoration_id' APIparamat2018-03-032-0/+31
* Place schematic (on vmanip): Enable use of 'place center' flagsparamat2018-02-272-8/+22
* Find nodes in area (under air): Raise volume limit and document itparamat2018-02-211-14/+6
* Check argument types inside MetaDataRef Lua API (#7045)sfan52018-02-182-7/+7
* Node definition manager refactor (#7016)Dániel Juhász2018-02-105-28/+28
* Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)Loïc Blot2018-01-302-0/+38
* CSM: Remove screenshot APIred-0012018-01-232-11/+0
* [CSM] Add functions to create particles and particlespawners. (#6072)red-0012018-01-203-5/+244
* [CSM] Add basic HUD manipulation. (#6067)red-0012018-01-203-168/+87
* Biomes: Add 'get heat', 'get humidity', 'get biome data' APIsparamat2018-01-162-2/+165
* Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()Pedro Gimeno2018-01-081-1/+1
* Fix naming conventions of noise userdatarubenwardy2018-01-072-27/+27
* Biomes: Add vertical biome blend (#6853)Paramat2018-01-051-0/+1
* Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead codeHybrid Dog2018-01-031-6/+2
* Line_of_sight: Improve using VoxelLineIteratorDániel Juhász2017-12-262-9/+4
* Allow 'default' parameter in 'settings:get_bool' functionJordan Irwin2017-12-171-1/+5
* Clearobjects: Send progress messages to terminal using actionstreamparamat2017-11-241-1/+1
* Stratum ore: Add option for a constant thickness stratumparamat2017-11-191-4/+6
* Load files from subfolders in texturepacksnumber Zero2017-11-171-1/+1
* Move files to subdirectories (#6599)Vitaliy2017-11-086-15/+15
* Add minetest.safe_write_file() to script APIsfan52017-11-082-0/+21
* Add sha1 to lua utils. (#6563)Rob Blanckaert2017-10-302-0/+34