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* Clean up server's log messages and give a better error to client when its pla...Perttu Ahola2013-08-061-19/+26
* Add texture pack selection to main menuNovatux2013-08-041-2/+1
* Fix server getting completely choked up on even a little of DoSPerttu Ahola2013-08-041-157/+206
* Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola2013-08-041-1/+13
* Fix anticheatPerttu Ahola2013-08-031-6/+34
* Weather backward compatibilityproller2013-08-021-4/+5
* Dont announce server in singleplayerproller2013-07-271-1/+1
* Cosmetic player info changesproller2013-07-241-4/+3
* Add set_breath and get_breath to lua API.RealBadAngel2013-07-201-0/+41
* Masterserver mods announse, ipv6, better curl errorsproller2013-07-131-1/+1
* Disallow the name 'singleplayer' in a multiplayer serverPilzAdam2013-07-121-0/+9
* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-271-1/+6
* Math mapgen fix, ip show on connect, pathfinder segfault fixproller2013-06-231-1/+1
* Add support for IPv6proller2013-06-231-1/+2
* Tweak IDropAction restriction handling in server.cppKahrl2013-06-161-0/+12
* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-261-0/+28
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-73/+71
* Dont load mods that have no entry in world.mtPilzAdam2013-05-191-8/+2
* Clear custom player HUDs when emerging players. Fixes #711.Aaron Suen2013-05-101-0/+3
* Optional dependencies and properly handle mod name conflicts againKahrl2013-05-031-3/+3
* Server: force block send of pointed_pos_under after predicted node placeKahrl2013-05-031-2/+6
* Generalize hud_builtin_enable into hud_set_flagskwolekr2013-04-251-7/+7
* Added support to disable built-in HUD elementsDiego Martínez2013-04-241-0/+24
* Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...ShadowNinja2013-04-231-2/+5
* Added offset support for HUD itemsDiego Martínez2013-04-231-0/+2
* Added support for alignment in HUD itemsDiego Martínez2013-04-231-0/+2
* Fix findSpawnPos()kwolekr2013-04-211-20/+12
* Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr2013-04-181-125/+55
* Lua HUDJonathon Anderson2013-04-181-0/+179
* fix various memory leakssapier2013-04-091-1/+3
* Add Mapgen V7, reorganize biomeskwolekr2013-04-071-8/+1
* Masterserver: report gameid, uptime, cosmetic fixes on server web pageproller2013-03-301-1/+1
* New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam2013-03-291-3/+3
* Add Ore infrastructure and l_register_ore()kwolekr2013-03-241-5/+4
* Allow spawning particles from the server, from luaJeija2013-03-231-0/+232
* Support game-specific minetest.confPerttu Ahola2013-03-211-0/+8
* Common mods supportPerttu Ahola2013-03-211-2/+2
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-198/+196
* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-261-1/+1
* Merge pull request #482 from proller/liquidkwolekr2013-02-251-2/+5
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| * new adjustable finite liquidproller2013-02-241-2/+5
* | Add multi-Emerge thread supportkwolekr2013-02-251-1/+2
* | Add emerge.cpp, initial EmergeThread changeskwolekr2013-02-251-326/+19
* | Update Copyright YearsSfan52013-02-241-1/+1
* | Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
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* new auto masterserverproller2013-02-221-1/+23
* Print missing mod dependencies on server startJürgen Doser2013-02-201-8/+14
* Improved Player PhysicsMirceaKitsune2013-02-141-0/+29
* Make mapgen factory setup more elegant, add mapgen_v6.hkwolekr2013-01-231-7/+6
* Fix compile on certain Linux configurations, reduce spawn point heightkwolekr2013-01-211-1/+1