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* Digging time groups WIPPerttu Ahola2012-03-101-1/+0
* Move profiler measurements into inside of mutex locking for more useful resultsPerttu Ahola2012-03-071-6/+5
* Add dedicated_server_step settingPerttu Ahola2012-03-071-3/+4
* Players stay in environment even when dead, damage flash and fall damage fixesKahrl2012-02-051-41/+41
* Client-side prediction of inventory changes, and some inventory menu fixesKahrl2012-01-221-0/+12
* Inventory menu (with dragging) improved. Crafting is now handled via a IACTIO...Kahrl2012-01-221-162/+58
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-221-331/+22
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-121-588/+388
* Implement minetest.register_on_dieplayer()Perttu Ahola2012-01-061-1/+2
* Add missing checks to texture cachingPerttu Ahola2012-01-041-1/+17
* Use free rather than delete for malloc'd memoryPerttu Ahola2012-01-021-1/+1
* Fix server sending stuff before textures have been sentPerttu Ahola2012-01-021-3/+4
* Texture cache on client (mostly made by sapier) (breaks network compatibility)Perttu Ahola2012-01-021-92/+232
* Add InvRef and InvStack (currently untested and unusable)Perttu Ahola2012-01-021-17/+71
* Fix segfault when generating stuff on world boundariesPerttu Ahola2012-01-011-2/+7
* Add minetest.get_modpath(modname)Perttu Ahola2011-12-111-8/+18
* Properly use time_from_last_punch for limiting PvP punch damagePerttu Ahola2011-12-041-1/+2
* Fix player not dying when beated to death by other playerPerttu Ahola2011-12-041-5/+4
* Fix getting two old-style minerals per digged nodePerttu Ahola2011-12-041-6/+1
* Do not broadcast an empty chat message when someone tries to log in with the ...Kahrl2011-12-031-1/+2
* Add usermods/ to mod search paths and print out the paths at server startupPerttu Ahola2011-12-031-4/+12
* Properly handle mod name conflictsPerttu Ahola2011-12-031-2/+2
* Better mod loading error handlingPerttu Ahola2011-12-031-89/+3
* Add world/mods to mod search pathPerttu Ahola2011-12-031-1/+4
* Enforced mod global naming convention and better error reportingPerttu Ahola2011-12-031-1/+1
* Fix script error reporting a bitPerttu Ahola2011-12-021-3/+3
* Fix ActiveObject creation for fast player respawnsPerttu Ahola2011-12-021-9/+12
* Fix sending of player hp (was sent all the time)Perttu Ahola2011-12-021-28/+33
* Script-defined creative inventoryPerttu Ahola2011-12-021-3/+4
* Rename "build" privilege to "interact" (backwards-compatibly, of course)Perttu Ahola2011-12-021-4/+4
* Fix player double damagePerttu Ahola2011-12-021-0/+2
* Print out PROTOCOL_VERSIONs if server is incompatible with clientPerttu Ahola2011-12-021-1/+5
* Don't send objects or map data before definitions have been sentPerttu Ahola2011-12-021-2/+17
* Remove stuff made obsolete by making players more ActiveObject-like and raise...Perttu Ahola2011-12-011-178/+2
* Players are more like objects + related stuffPerttu Ahola2011-12-011-11/+20
* Player-is-SAO WIPPerttu Ahola2011-12-011-16/+29
* Fix processing of the default_password setting. It is now actually used as th...Kahrl2011-12-011-31/+42
* Reworked the inventory move handling code, hopefully fixed more problems than...Perttu Ahola2011-11-301-165/+255
* Proper player inventory and hp modification tracking and sending accordinglyPerttu Ahola2011-11-291-18/+41
* Better version match fail messages from serverPerttu Ahola2011-11-291-8/+16
* Handle items with m_count==0 sanely when placingPerttu Ahola2011-11-291-1/+1
* CraftItem rework and Lua interfaceKahrl2011-11-291-738/+719
* GenericNodeMetadata and an example furnacePerttu Ahola2011-11-291-9/+6
* Initial NodeMetaRef stuffPerttu Ahola2011-11-291-5/+3
* Replace old active block random node modifying things with actual ActiveBlock...Perttu Ahola2011-11-291-17/+9
* Add chat message callback and send functionsPerttu Ahola2011-11-291-0/+7
* Use log_deregister_thread in EmergeThreadPerttu Ahola2011-11-291-0/+2
* Fix mod dependency sortPerttu Ahola2011-11-291-2/+2
* Warn about unsatisfied dependenciesPerttu Ahola2011-11-291-0/+17
* Make blocks to be loaded from disk when the active block area reaches themPerttu Ahola2011-11-291-1/+10