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* Update attachments at the ending of the addToScene function for parents. And ...MirceaKitsune2012-11-251-2/+2
* Get the mesh working through the memory cache properly. Most credit goes to c...MirceaKitsune2012-11-251-1/+1
* Add a subfolder for models and transfer models from server to clientMirceaKitsune2012-11-251-0/+2
* Fix github issue #224Perttu Ahola2012-09-011-6/+5
* Move chat commands to Lua and remove servercommand.{cpp,h}Matthew I2012-08-121-28/+7
* Remove trailing comma after player list in server status stringMatthew I2012-08-121-3/+8
* Add enable_rollback_recording setting, defaulting to falsePerttu Ahola2012-07-281-0/+7
* Properly rollback chat command triggered thingsPerttu Ahola2012-07-271-0/+4
* Experimental-ish rollback functionalityPerttu Ahola2012-07-271-1/+107
* Remove special handling of creative modePerttu Ahola2012-07-251-11/+3
* Detached inventoriesPerttu Ahola2012-07-241-52/+85
* darkrose should work at a nuclear power plant.Perttu Ahola2012-07-241-1/+1
* Increase node id/param0 to 16 bits, leaving param2 always with 8 bitsdarkrose2012-07-231-1/+1
* Implement node timersdarkrose2012-07-231-1/+1
* minetest.register_on_player_receive_fields()Perttu Ahola2012-07-221-0/+16
* Add minetest.get_modnames() to Lua APIMatthew I2012-07-221-0/+7
* Server-side checking of digging; disable_anticheat settingPerttu Ahola2012-07-211-3/+60
* Define M_PI on MSVCPerttu Ahola2012-07-211-0/+1
* Add support for "textures/all" (and thus texture packs) to serverdarkrose2012-07-211-0/+2
* Message cleanups (consistency) and prevent /me when not allowed to shoutCalinou2012-07-211-6/+6
* Allow defining player's inventory form in LuaPerttu Ahola2012-07-191-0/+32
* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-3/+3
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-171-1/+1
* Node placement client-side predictionPerttu Ahola2012-06-101-3/+18
* Add disallow_empty_password settingPerttu Ahola2012-06-071-11/+20
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* Add ignore_world_load_errors configuration option and provide better error me...Perttu Ahola2012-06-041-2/+21
* Implement sign using form field protocolPerttu Ahola2012-06-031-0/+18
* WIP node metadata, node timersKahrl2012-06-031-78/+9
* Catch VersionMismatchException while loading world dataPerttu Ahola2012-06-031-2/+6
* Check password hash validityPerttu Ahola2012-06-031-0/+13
* Fix continuing to process TOSERVER_INIT2 even if player doesn't existPerttu Ahola2012-04-141-2/+6
* Fix unhandled InvalidPositionExceptionPerttu Ahola2012-04-101-1/+1
* Make client know about reverted disallowed diggingsPerttu Ahola2012-04-091-2/+15
* Fix segfault when setting privileges of a non-connected playerPerttu Ahola2012-04-071-1/+4
* Don't apply player movement cheat detection in singleplayerPerttu Ahola2012-04-011-2/+4
* Allow getting the path of builtin.lua using minetest.get_modpath("__builtin")Perttu Ahola2012-04-011-2/+5
* Add server-side enforcement of the 'fast' privilege; also fix client checking...Perttu Ahola2012-03-311-2/+6
* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-311-5/+44
* Make server ignore media files with unknown filename extensionsPerttu Ahola2012-03-301-2/+15
* Reimplement authentication handler in Lua; now we have 1) infinite privilege ...Perttu Ahola2012-03-301-120/+58
* Add GenericCAO and player armor groups, but don't use them yetPerttu Ahola2012-03-291-1/+1
* on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfixKahrl2012-03-291-7/+16
* added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl2012-03-291-268/+171
* Remove unnecessary debug outputPerttu Ahola2012-03-291-2/+2
* Area-based MapEditEvent ignore and that put to use for on_generate tooPerttu Ahola2012-03-291-8/+43
* Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update u...Perttu Ahola2012-03-291-1/+1
* Fix on_generate minp/maxp (was broken due to chunkymapgen)Perttu Ahola2012-03-281-2/+3
* Add blockseed to on_generatedPerttu Ahola2012-03-281-1/+1
* Correctly lock mutexes when the server sends MapEditEvents (could cause memor...Perttu Ahola2012-03-281-0/+4