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Server-optimized Minetest 5.6.0
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Age
Files
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*
Cache serialized mapblocks during sending
sfan5
2022-05-08
1
-12
/
+32
*
Make logging cost free when there is no output target (#12247)
paradust7
2022-05-04
1
-1
/
+1
*
Async environment for mods to do concurrent tasks (#11131)
sfan5
2022-05-02
1
-0
/
+4
*
Refactor some Lua API functions in preparation for async env
sfan5
2022-05-02
1
-5
/
+0
*
Clean up some auth packet handling related code
sfan5
2022-04-28
1
-45
/
+14
*
Disentangle map implementations (#12148)
Jude Melton-Houghton
2022-04-07
1
-1
/
+1
*
Add API to control shadow intensity from the game/mod (#11944)
x2048
2022-03-26
1
-0
/
+17
*
Move the codebase to C++14
sfan5
2022-02-26
1
-3
/
+3
*
Clean up ClientReady packet handling
sfan5
2022-02-17
1
-9
/
+10
*
Send HUD flags only if changed
Lars Müller
2022-02-08
1
-2
/
+5
*
Clean up ClientInterface locking
Jude Melton-Houghton
2022-02-03
1
-136
/
+119
*
Add game name to server status string
sfan5
2022-01-28
1
-0
/
+2
*
Give the ASCII console splash a facelift
Alex
2022-01-15
1
-6
/
+6
*
Improve situation around race condition with dynamic_add_media during client ...
sfan5
2022-01-15
1
-1
/
+15
*
Don't call on_dieplayer callback two times (#11874)
savilli
2022-01-15
1
-33
/
+18
*
Use a database for mod storage (#11763)
Jude Melton-Houghton
2022-01-07
1
-20
/
+120
*
Socket-related cleanups
sfan5
2021-12-29
1
-2
/
+3
*
Fix various code & correctness issues (#11815)
sfan5
2021-12-05
1
-7
/
+5
*
Make /status message easier to read
Wuzzy
2021-10-15
1
-5
/
+5
*
Readd TGA to the list of valid texture formats. (#11598)
ROllerozxa
2021-09-15
1
-1
/
+1
*
Clean up/improve some scriptapi error handling code
sfan5
2021-09-10
1
-3
/
+8
*
Send to clients node metadata that changed to become empty (#11597)
Jude Melton-Houghton
2021-09-10
1
-1
/
+1
*
Dynamic_Add_Media v2 (#11550)
sfan5
2021-09-09
1
-57
/
+136
*
Remove redundant on_dieplayer calls
savilli
2021-08-28
1
-2
/
+1
*
Remove unsupported formats from the media enumerator
hecks
2021-07-29
1
-3
/
+2
*
Add bold, italic and monospace font styling for HUD text elements (#11478)
sfan5
2021-07-27
1
-5
/
+2
*
Server: Ignore whitespace-only chat messages
SmallJoker
2021-06-22
1
-0
/
+3
*
Translate builtin (#10693)
Wuzzy
2021-03-05
1
-1
/
+3
*
Send attachments instantly before set_pos (#10235)
SmallJoker
2021-02-12
1
-0
/
+3
*
Server: properly delete ServerMap on interrupted startups
SmallJoker
2021-02-05
1
-0
/
+3
*
Encode high codepoints as surrogates to safely transport wchar_t over network
sfan5
2021-02-02
1
-1
/
+2
*
Drop wide/narrow conversion functions
sfan5
2021-02-02
1
-38
/
+23
*
Revise dynamic_add_media API to better accomodate future changes
sfan5
2021-02-01
1
-5
/
+15
*
Preserve immortal group for players when damage is disabled
sfan5
2021-01-31
1
-1
/
+1
*
Cache client IP in RemoteClient so it can always be retrieved (#10887)
sfan5
2021-01-31
1
-23
/
+15
*
Settings: Proper priority hierarchy
SmallJoker
2021-01-29
1
-0
/
+3
*
Allow configuring block disk and net compression. Change default disk level.
Lars
2020-12-15
1
-2
/
+2
*
Minimap as HUD element with API control
Pierre-Yves Rollo
2020-10-04
1
-0
/
+17
*
(se)SerializeString: Include max length in the name
SmallJoker
2020-10-01
1
-2
/
+2
*
Remove null bytes from TOCLIENT_BLOCKDATA (#10433)
luk3yx
2020-09-26
1
-1
/
+1
*
Correct erroneous reported max lag with prometheus (#10427)
Buckaroo Banzai
2020-09-25
1
-1
/
+6
*
Clean up server-side translations, remove global variable (#10075)
rubenwardy
2020-09-16
1
-31
/
+22
*
Properly handle mod-errors in on_shutdown
Desour
2020-08-24
1
-2
/
+15
*
Load media from subfolders (#9065)
DS
2020-08-20
1
-5
/
+11
*
Sanitize world directory names on create. Keep original name separate (#9432)
Hugues Ross
2020-07-28
1
-2
/
+7
*
Server pushing media at runtime (#9961)
sfan5
2020-06-13
1
-72
/
+123
*
Value copy / allocation optimizations mostly in server, SAO and serialize code
sfan5
2020-05-27
1
-23
/
+20
*
Optimize particlespawner sending by not sending to distant players
sfan5
2020-05-23
1
-0
/
+18
*
Implement spawning particles with node texture appearance
sfan5
2020-05-23
1
-0
/
+1
*
Cleanup of particle & particlespawner structures and code (#9893)
sfan5
2020-05-22
1
-71
/
+35
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