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* Generalize hud_builtin_enable into hud_set_flagskwolekr2013-04-251-7/+7
* Added support to disable built-in HUD elementsDiego Martínez2013-04-241-0/+24
* Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...ShadowNinja2013-04-231-2/+5
* Added offset support for HUD itemsDiego Martínez2013-04-231-0/+2
* Added support for alignment in HUD itemsDiego Martínez2013-04-231-0/+2
* Fix findSpawnPos()kwolekr2013-04-211-20/+12
* Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr2013-04-181-125/+55
* Lua HUDJonathon Anderson2013-04-181-0/+179
* fix various memory leakssapier2013-04-091-1/+3
* Add Mapgen V7, reorganize biomeskwolekr2013-04-071-8/+1
* Masterserver: report gameid, uptime, cosmetic fixes on server web pageproller2013-03-301-1/+1
* New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam2013-03-291-3/+3
* Add Ore infrastructure and l_register_ore()kwolekr2013-03-241-5/+4
* Allow spawning particles from the server, from luaJeija2013-03-231-0/+232
* Support game-specific minetest.confPerttu Ahola2013-03-211-0/+8
* Common mods supportPerttu Ahola2013-03-211-2/+2
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-198/+196
* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-261-1/+1
* Merge pull request #482 from proller/liquidkwolekr2013-02-251-2/+5
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| * new adjustable finite liquidproller2013-02-241-2/+5
* | Add multi-Emerge thread supportkwolekr2013-02-251-1/+2
* | Add emerge.cpp, initial EmergeThread changeskwolekr2013-02-251-326/+19
* | Update Copyright YearsSfan52013-02-241-1/+1
* | Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
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* new auto masterserverproller2013-02-221-1/+23
* Print missing mod dependencies on server startJürgen Doser2013-02-201-8/+14
* Improved Player PhysicsMirceaKitsune2013-02-141-0/+29
* Make mapgen factory setup more elegant, add mapgen_v6.hkwolekr2013-01-231-7/+6
* Fix compile on certain Linux configurations, reduce spawn point heightkwolekr2013-01-211-1/+1
* Finish and clean up mapgen configurationkwolekr2013-01-211-9/+14
* Clean up EmergeManager, do initial work on Mapgen configurationkwolekr2013-01-211-7/+5
* Readded and optimized mapgen V6kwolekr2013-01-211-1/+5
* The new mapgen, noise functions, et al.kwolekr2013-01-211-202/+217
* Make WATER_LEVEL configurable, fix slight comparison bug in findSpawnPos()kwolekr2013-01-211-2/+4
* Basic support for configuring which mods to load for each worldJürgen Doser2013-01-211-25/+55
* Disable all HP handling if enable_damage is falsePilzAdam2013-01-071-16/+22
* Fix buttons not working for Lua-triggered formspecssapier2013-01-071-3/+4
* Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier2013-01-021-0/+32
* Fix hypen used as minus sign (manpages), fix spelling error (server.cpp)Ilya Zhuravlev2012-12-171-1/+1
* Added ability to fetch media from remote server (using cURL library)Ilya Zhuravlev2012-12-161-1/+4
* ShaderSource and silly example shadersKahrl2012-12-021-0/+4
* Run scriptapi_on_shutdown() thread-safely and remove some old crapPerttu Ahola2012-11-301-13/+10
* Add shutdown hook interface to Lua APIMatthew I2012-11-301-0/+5
* Full protocol 13 compatibility on server sidePerttu Ahola2012-11-291-3/+5
* Make strict and non-strict protocol version checking to work more like expectedPerttu Ahola2012-11-291-13/+19
* Ranged support of protocol version on server sidePerttu Ahola2012-11-291-8/+26
* Support serialization of protocol 13 ContentFeaturesPerttu Ahola2012-11-291-5/+6
* Default server step to 0.1s and sync object/player update intervals to itPerttu Ahola2012-11-261-1/+2
* Move util/serialize.h out from staticobject.h for smaller header dependenciesPerttu Ahola2012-11-261-0/+1
* New PROTOCOL_VERSION scheme (allow client to support a range of versions)Perttu Ahola2012-11-261-7/+18