aboutsummaryrefslogtreecommitdiff
path: root/src/server.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola2011-04-221-11/+25
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-211-330/+534
* item drop multiplication fixPerttu Ahola2011-04-191-13/+18
* fixingPerttu Ahola2011-04-121-0/+2
* Fixed some problems with crafting and inventoryPerttu Ahola2011-04-111-34/+45
* fixed warnings reported by cppcheckPerttu Ahola2011-04-111-0/+1
* Fixed error reported by cppcheck:Perttu Ahola2011-04-111-3/+6
* better support for old mapsPerttu Ahola2011-04-101-1/+11
* Map generation is now properly threaded and doesn't block block placement and...Perttu Ahola2011-04-101-60/+61
* a commit before starting to reorganize the map loading/generation logicPerttu Ahola2011-04-101-54/+16
* implemented rats in new system to verify that it worksPerttu Ahola2011-04-101-22/+25
* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-101-4/+9
* new object systemPerttu Ahola2011-04-101-75/+115
* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-081-1/+10
* stone shovel now needs cobble, not stone.Perttu Ahola2011-04-061-1/+1
* Server: Only send node removal/addition to client if client's player is near ...Perttu Ahola2011-04-061-5/+77
* Furnace is now usable. Added more tools.Perttu Ahola2011-04-051-22/+198
* initial workings of the furnacePerttu Ahola2011-04-051-158/+26
* changed node metadata format to better accomodate future needs and problemsPerttu Ahola2011-04-051-2/+3
* Fixed chest contents not immediately updating to all playersPerttu Ahola2011-04-041-2/+12
* Chests work now!Perttu Ahola2011-04-041-33/+125
* initial chest metadataPerttu Ahola2011-04-041-0/+1
* fully implemented the sign with the new frameworkPerttu Ahola2011-04-041-2/+50
* commit before some more radical changesPerttu Ahola2011-04-031-0/+32
* Removed lua stuffPerttu Ahola2011-04-031-1/+1
* Revert mapgen to best working version (2)Perttu Ahola2011-04-031-3/+10
* tuned water texture and removed two debug prints from serverPerttu Ahola2011-04-021-3/+3
* Mapgen is better now. Not a lot, but a bit!Perttu Ahola2011-04-021-14/+3
* mapgen work-in-progressPerttu Ahola2011-03-021-4/+13
* mapgen tweakingPerttu Ahola2011-03-011-8/+10
* fixed server sending wrong position of node removalPerttu Ahola2011-02-281-1/+1
* added trees (very glitchy) and changed grass texturePerttu Ahola2011-02-281-1/+3
* A third try on terrain generation. No trees yet.Perttu Ahola2011-02-281-14/+38
* updated scripting api a bitPerttu Ahola2011-02-231-2/+0
* mainly work on object scripting apiPerttu Ahola2011-02-231-111/+178
* preliminary lua scripting framework for objectsPerttu Ahola2011-02-211-14/+19
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-211-203/+251
* random code cleaning, shouldn't affect anythingPerttu Ahola2011-02-181-65/+9
* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-151-72/+210
* server now won't crash when it is tries to generate blocks that are not insid...Perttu Ahola2011-02-151-31/+0
* New way of determining the outcome of diggingPerttu Ahola2011-02-141-9/+20
* players to not be saved when map saving is disabled (due to some error)Perttu Ahola2011-02-141-12/+15
* work-in-progress texture atlas optimizationPerttu Ahola2011-02-101-0/+2
* bug-fixin'Perttu Ahola2011-02-081-3/+4
* mapgen tweakingPerttu Ahola2011-02-061-45/+1
* mapgen stuffPerttu Ahola2011-02-051-6/+6
* some tweakingPerttu Ahola2011-02-021-2/+6
* end-of-day.Perttu Ahola2011-02-011-2/+19
* one line of cleaning server codePerttu Ahola2011-02-011-1/+1
* This map generator is starting to look pretty good now... also, disabled load...Perttu Ahola2011-02-011-3/+29