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* Use a database for mod storage (#11763)Jude Melton-Houghton2022-01-071-1/+10
* Clean up/improve some scriptapi error handling codesfan52021-09-101-0/+4
* Dynamic_Add_Media v2 (#11550)sfan52021-09-091-3/+19
* Server: properly delete ServerMap on interrupted startupsSmallJoker2021-02-051-0/+4
* Drop wide/narrow conversion functionssfan52021-02-021-5/+3
* Revise dynamic_add_media API to better accomodate future changessfan52021-02-011-1/+1
* Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan52021-01-311-3/+12
* Settings: Proper priority hierarchySmallJoker2021-01-291-0/+1
* Remove dead code (#10845)rubenwardy2021-01-221-3/+0
* Minimap as HUD element with API controlPierre-Yves Rollo2020-10-041-0/+12
* Clean up server-side translations, remove global variable (#10075)rubenwardy2020-09-161-2/+5
* Properly handle mod-errors in on_shutdownDesour2020-08-241-1/+6
* Server pushing media at runtime (#9961)sfan52020-06-131-0/+4
* Cleanup of particle & particlespawner structures and code (#9893)sfan52020-05-221-33/+9
* Server class code cleanups (#9769)Loïc Blot2020-05-071-23/+10
* Add MetricsBackend with prometheus counter supportLoic Blot2020-04-291-6/+15
* Add server side translations capability (#9733)EvidenceB Kidscode2020-04-251-1/+4
* serverpackethandler: Reduce pkt->getPeerId() invocations and more (#9689)HybridDog2020-04-181-1/+0
* set_sky improvements, set_sun, set_moon and set_starsJordach2020-03-051-6/+13
* Improve core.sound_play with ephemeral sounds and player exclusionsfan52020-02-011-2/+5
* Fix some reference counters (memleak) (#8981)SmallJoker2019-09-241-1/+1
* Add support for per-player FOV overrides and multipliersAnand S2019-09-191-5/+4
* Send ActiveObjects once right after Init2ANAND2019-09-141-1/+1
* Send cumulated inventory changes only each step (#8856)SmallJoker2019-09-091-2/+3
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-241-1/+1
* Implement adding velocity to player from Luasfan52019-08-101-0/+1
* Optimize string (mis)handling (#8128)Jozef Behran2019-05-181-2/+2
* Force send a mapblock to a player (#8140)sofar2019-04-281-0/+3
* Optimize interaction distance checker (#8193)Jozef Behran2019-03-071-1/+1
* Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker2018-12-041-0/+3
* Add core.remove_detached_inventory (#7684)SmallJoker2018-10-101-1/+3
* Particles: Make collision with objects optional (#7682)Paramat2018-09-081-4/+4
* Check node updates whether the blocks are known (#7568)SmallJoker2018-08-161-5/+5
* Rename CSM flavours to restrictionsSmallJoker2018-06-261-4/+4
* Remove Server::m_ignore_map_edit_events (noop)Loic Blot2018-06-151-6/+0
* Server: move shutdown parts to a specific shutdown state object (#7437)Loïc Blot2018-06-131-7/+21
* Add online content repositoryrubenwardy2018-04-191-2/+2
* Client eventmanager refactor (#7179)Loïc Blot2018-03-301-1/+0
* Add reasons to on_dieplayer and on_hpchangeAndrew Ward2018-03-281-2/+3
* Add formspec theming using prepended stringsAndrew Ward2018-03-281-0/+2
* Drop Server::m_enable_rollback_recording it's only used in server constructorLoic Blot2018-03-161-1/+0
* Forgot to remove obsolete Server::m_modsLoic Blot2018-03-161-1/+0
* Server: delegate mod management & config to ServerModConfiguration (#7131)Loïc Blot2018-03-161-1/+3
* Drop unused Server::m_ignore_map_edit_events_peer_idLoic Blot2018-03-091-6/+0
* Drop less performant Server::setBlockNotSent for ClientInterface::markBlockpo...Loic Blot2018-03-091-1/+0
* Cleanup & bugfixLoic Blot2018-03-081-15/+6
* Cleanup: drop Server::hudGetHotbarSelectedImage()Loic Blot2018-03-081-1/+0
* Cleanup: drop Server::hudGetHotbarImage()Loic Blot2018-03-081-1/+0
* Cleanup: drop Server::hudGetHotbarItemcount()Loic Blot2018-03-081-1/+0
* Mitigate formspec exploits by verifying that the formspec was shown to the us...red-0012018-02-181-0/+2