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* Get menu background image from selected gamePerttu Ahola2013-05-021-0/+11
* Add option to use texture alpha channelkwolekr2013-04-231-1/+9
* 6d facedirRealBadAngel2013-03-231-1/+3
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Fix tile MaterialType to make sense and make lava surface be shader'd lower l...Perttu Ahola2012-12-021-15/+33
* Add the ability for client to check if image existsPerttu Ahola2012-11-301-0/+2
* Custom boxy nodes (stairs, slabs) and collision changesKahrl2012-06-171-0/+8
* Optimize headersPerttu Ahola2012-06-171-1/+5
* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-7/+1
* Node texture animationPerttu Ahola2012-06-161-3/+10
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,...Kahrl2012-03-151-2/+20
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-121-0/+4
* Properly update textures in node definitionsPerttu Ahola2011-11-291-30/+2
* Sending of textures WIPPerttu Ahola2011-11-291-1/+3
* Make possible and do update textures in node definitions after late texture a...Perttu Ahola2011-11-291-1/+2
* GameDef compilesPerttu Ahola2011-11-291-123/+20
* Improve rendering and fix tiling in mesh generationPerttu Ahola2011-10-181-2/+2
* Convert any inventory item into a mesh, bring back InventoryItem::getImageRay...Kahrl2011-09-191-1/+1
* All textures are are now searched first from the directory specified by the t...Perttu Ahola2011-05-211-1/+17
* Modified block mesh generation to have clearer input and output. Instead of b...Perttu Ahola2011-04-031-0/+1
* cube inventory texture rendering thing (not good yet)Perttu Ahola2011-02-141-2/+0
* fully working i guessPerttu Ahola2011-02-111-1/+19
* new texture stuff quite workingPerttu Ahola2011-02-111-0/+7
* work-in-progress texture atlas optimizationPerttu Ahola2011-02-101-5/+214
* bug-fixin'Perttu Ahola2011-02-081-29/+47
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-281-0/+19
* Reworked texture, material, mineral and whatever handlingPerttu Ahola2011-01-261-70/+18
* Mainly some texture tweakingPerttu Ahola2011-01-241-4/+1
* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-071-3/+2
* minecraft-like craftingPerttu Ahola2010-12-251-0/+1
* crafting system!Perttu Ahola2010-12-221-0/+1
* Cracking blocks while diggingPerttu Ahola2010-12-211-0/+2
* framework for modifying texturesPerttu Ahola2010-12-201-7/+5
* before adding day/night lightingPerttu Ahola2010-12-181-0/+50
* added some missing filesPerttu Ahola2010-12-141-0/+60