aboutsummaryrefslogtreecommitdiff
path: root/src/client/game.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Pause menu: Fix segfault on u/down key inputJean-Patrick Guerrero2021-02-081-7/+1
* Fix some minor code issues all over the placesfan52020-12-241-31/+5
* Fix some more joystick issues (#10624)Markus2020-12-191-2/+2
* Cleanup shader generation code (#10663)Vitaliy2020-12-191-5/+1
* Input: Fix on_rightclick called when placing into airSmallJoker2020-11-291-0/+3
* Sky: support GLES2numzero2020-11-261-1/+7
* Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo2020-11-231-6/+6
* Joystick: Remap joystick-specific KeyTypes to generic onesMarkus Koch2020-11-091-10/+6
* Fix Media... 0% on loading screen (#9478)Maksim2020-10-211-1/+4
* Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.Lars2020-10-171-1/+22
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-171-9/+1
* Minimap as HUD element with API controlPierre-Yves Rollo2020-10-041-46/+29
* Add First Person Attachments (#10360)Jordan Snelling2020-10-041-1/+2
* Reduce the FPS when the window is unfocused (#8837)HybridDog2020-10-031-3/+4
* Properly handle mod-errors in on_shutdownDesour2020-08-241-1/+2
* Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND2020-08-151-78/+86
* Play place_failed sound if occupied or cannot attach (#9486)Wuzzy2020-07-271-0/+2
* Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT2020-07-141-0/+3
* Cleanup ClientLauncher structure (#10160)SmallJoker2020-07-141-65/+37
* Exposing the zoom key to Lua API (#9903)Lars Müller2020-06-131-2/+3
* TouchScreenGUI: fix some bugs, cleanupMoNTE482020-06-091-0/+4
* Value copy / allocation optimizations mostly in server, SAO and serialize codesfan52020-05-271-1/+1
* Add chat_log_level setting (#9223)SmallJoker2020-05-141-11/+5
* Add support for statbar “off state” icons (#9462)Wuzzy2020-05-111-0/+7
* Server class code cleanups (#9769)Loïc Blot2020-05-071-1/+0
* Fix broken client if openal cannot be opened (#9804)Loïc Blot2020-05-051-1/+1
* Sky API: Rename *_tint to fog_*_tint for consistencySmallJoker2020-05-051-6/+6
* Ensure game is shutdown if server throws exception (#9742)Paul Ouellette2020-04-251-1/+1
* Add server side translations capability (#9733)EvidenceB Kidscode2020-04-251-1/+1
* Camera: Fix shootline line offsets II (#9730)SmallJoker2020-04-231-6/+14
* Camera: Fix shooting line offsets (#9681)SmallJoker2020-04-161-13/+7
* Remove sound menu and show proper msgs if sound is off (#9069)Wuzzy2020-04-131-22/+44
* Play 'player_jump' when player jumps (#9373)Wuzzy2020-04-121-2/+14
* Formspecs: Add state-selection to style elements (#9378)Hugues Ross2020-04-111-4/+5
* A few initialization cleanupssfan52020-04-111-1/+4
* Overall improvements to log messages (#9598)sfan52020-04-081-2/+1
* Add comments for translators (#9510)Wuzzy2020-03-201-0/+1
* set_sky improvements, set_sun, set_moon and set_starsJordach2020-03-051-26/+76
* Add z-index management to HUDPierre-Yves Rollo2019-12-061-0/+5
* Run on_item_use CSM callback even if item is not marked usablesfan52019-11-111-0/+3
* Fix isDead()/autoforward crash (#9031)Paramat2019-10-091-1/+2
* Move Quicktune code to util/ (#8871)ANAND2019-09-291-1/+1
* Simple shader fixes. (#8991)lhofhansl2019-09-261-1/+17
* Move the code for meta formspec into bool Game::nodePlacement(const ItemDefin...DS-Minetest2019-09-221-37/+39
* Add support for per-player FOV overrides and multipliersAnand S2019-09-191-1/+1
* Trigger on_place in many situations even if prediction failedDS-Minetest2019-09-191-130/+133
* Built-in formspecs: Force version 1SmallJoker2019-09-141-2/+2
* Formspecs: Introduce formspec_version to modsSmallJoker2019-09-141-1/+1
* Load CSM environment after the restrictions are knownSmallJoker2019-09-141-11/+9
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-241-11/+1