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* Fixed two compiler warningsPerttu Ahola2011-05-161-1/+1
* Server commands without classesCiaran Gultnieks2011-05-161-1/+1
* Better synchronisation of build/mine attempts when the player isn't allowed toCiaran Gultnieks2011-05-161-3/+6
* Improved server commands and added player permissions.Ciaran Gultnieks2011-05-161-65/+26
* Added glass, with rendering and furnace support.Ciaran Gultnieks2011-05-091-0/+1
* random comment updatesPerttu Ahola2011-04-301-1/+1
* Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...Perttu Ahola2011-04-291-0/+17
* tested out and commented out some new stuff for the terrain generator, to be ...Perttu Ahola2011-04-261-1/+3
* Optimized map saving and sending (server-side)Perttu Ahola2011-04-261-55/+113
* Added /#time <int> command to server for changing the time of dayPerttu Ahola2011-04-251-1/+10
* fix to the previous commitPerttu Ahola2011-04-251-0/+1
* server to print version in chatPerttu Ahola2011-04-251-1/+3
* Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola2011-04-221-11/+25
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-211-330/+534
* item drop multiplication fixPerttu Ahola2011-04-191-13/+18
* fixingPerttu Ahola2011-04-121-0/+2
* Fixed some problems with crafting and inventoryPerttu Ahola2011-04-111-34/+45
* fixed warnings reported by cppcheckPerttu Ahola2011-04-111-0/+1
* Fixed error reported by cppcheck:Perttu Ahola2011-04-111-3/+6
* better support for old mapsPerttu Ahola2011-04-101-1/+11
* Map generation is now properly threaded and doesn't block block placement and...Perttu Ahola2011-04-101-60/+61
* a commit before starting to reorganize the map loading/generation logicPerttu Ahola2011-04-101-54/+16
* implemented rats in new system to verify that it worksPerttu Ahola2011-04-101-22/+25
* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-101-4/+9
* new object systemPerttu Ahola2011-04-101-75/+115
* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-081-1/+10
* stone shovel now needs cobble, not stone.Perttu Ahola2011-04-061-1/+1
* Server: Only send node removal/addition to client if client's player is near ...Perttu Ahola2011-04-061-5/+77
* Furnace is now usable. Added more tools.Perttu Ahola2011-04-051-22/+198
* initial workings of the furnacePerttu Ahola2011-04-051-158/+26
* changed node metadata format to better accomodate future needs and problemsPerttu Ahola2011-04-051-2/+3
* Fixed chest contents not immediately updating to all playersPerttu Ahola2011-04-041-2/+12
* Chests work now!Perttu Ahola2011-04-041-33/+125
* initial chest metadataPerttu Ahola2011-04-041-0/+1
* fully implemented the sign with the new frameworkPerttu Ahola2011-04-041-2/+50
* commit before some more radical changesPerttu Ahola2011-04-031-0/+32
* Removed lua stuffPerttu Ahola2011-04-031-1/+1
* Revert mapgen to best working version (2)Perttu Ahola2011-04-031-3/+10
* tuned water texture and removed two debug prints from serverPerttu Ahola2011-04-021-3/+3
* Mapgen is better now. Not a lot, but a bit!Perttu Ahola2011-04-021-14/+3
* mapgen work-in-progressPerttu Ahola2011-03-021-4/+13
* mapgen tweakingPerttu Ahola2011-03-011-8/+10
* fixed server sending wrong position of node removalPerttu Ahola2011-02-281-1/+1
* added trees (very glitchy) and changed grass texturePerttu Ahola2011-02-281-1/+3
* A third try on terrain generation. No trees yet.Perttu Ahola2011-02-281-14/+38
* updated scripting api a bitPerttu Ahola2011-02-231-2/+0
* mainly work on object scripting apiPerttu Ahola2011-02-231-111/+178
* preliminary lua scripting framework for objectsPerttu Ahola2011-02-211-14/+19
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-211-203/+251
* random code cleaning, shouldn't affect anythingPerttu Ahola2011-02-181-65/+9