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* Add a server-sided way to remove color codes from incoming chat messages (#5948)red-0012017-06-101-1/+1
* C++11 patchset 6: forbid object copy using assigment/copy function deleters (...Loïc Blot2017-06-101-2/+2
* Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot2017-06-061-2/+2
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-041-4/+4
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-021-2/+4
* Sound API: Add fading soundsBrandon2017-05-031-1/+5
* Add clouds APIBen Deutsch2017-04-301-0/+12
* Player data to Database (#5475)Loïc Blot2017-04-231-2/+1
* Network:Remove old opcodes and fix documentation. (#5573)red-0012017-04-221-1/+0
* Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-151-6/+2
* Server list cleanupShadowNinja2017-03-181-0/+3
* Add ModStorageAPI to client side modding (#5396)Loïc Blot2017-03-161-4/+4
* [CSM] storage + fixesLoic Blot2017-03-131-1/+1
* [CSM] Client side moddingLoic Blot2017-03-131-5/+5
* Add ModMetadata API (#5131)Loïc Blot2017-02-081-1/+8
* Implement player attribute backend (#4155)Loïc Blot2017-01-271-1/+0
* Add particle animation, glowsfan52017-01-181-6/+12
* Environment & IGameDef code refactoring (#4985)Ner'zhul2017-01-091-5/+1
* Move ServerEnvironment to dedicated cpp/header filesLoic Blot2017-01-081-1/+1
* Breath cheat fix: server sideLoic Blot2017-01-011-2/+1
* Move PP() and PP2() macros to basic_macros.hRogier2016-12-241-2/+1
* Mod security: Allow read-only access to all mod pathsShadowNinja2016-12-201-0/+1
* Allow restricting detached inventories to one playersfan52016-11-281-1/+3
* Revert "Adding particle blend, glow and animation (#4705)"sfan52016-11-141-23/+4
* Adding particle blend, glow and animation (#4705)Foghrye42016-11-151-4/+23
* Add control information to player interacts (#4685)raymoo2016-11-121-0/+4
* Add minetest.get_server_uptime() function to Lua API (#4702)Brandon2016-11-021-0/+1
* Attached particle spawnersraymoo2016-10-131-0/+2
* Move RemotePlayer code to its own cpp/headerLoic Blot2016-10-081-1/+1
* RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...Loic Blot2016-10-081-1/+4
* Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)Loic Blot2016-10-081-10/+11
* Remove some unused attributes/class functions in server.cpp/hLoic Blot2016-10-081-28/+0
* Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)Loic Blot2016-10-081-6/+7
* use unordered containers where possible (patch 4 on X)Loic Blot2016-10-061-10/+6
* Chat: new settings to prevent spamLoic Blot2016-10-051-1/+2
* Particles: Add option to remove particles on collisionAuke Kok2016-05-281-4/+8
* Handle particle spawners in env and delete expired idsobneq2016-04-281-5/+1
* Only allow players with shout to chatest312015-11-131-0/+1
* Put ChatEvent handler into own functionest312015-11-091-0/+2
* Add server side ncurses terminalest312015-11-061-1/+14
* Time: Remove serverside getter, and use atomic operationsest312015-11-031-1/+0
* Add callback parameter for core.emerge_area()kwolekr2015-11-021-1/+3
* Add DISABLE_CLASS_COPY macro (and use it)kwolekr2015-10-271-0/+2
* Environment: Time of day fixes and add serverside getterest312015-10-271-1/+3
* Clean up threadingShadowNinja2015-08-231-2/+2
* Cleanup server addparticle(spawner) by merge two identical functions.Loic Blot2015-07-251-18/+5
* Fix documentation of dedicated_server_loopest312015-07-241-2/+2
* Optional reconnect functionalityest312015-07-231-4/+14
* Fix damage flash when damage disabledkwolekr2015-07-101-1/+1
* Fix code style from recent commits and add misc. optimizationskwolekr2015-07-021-4/+4